Model Customization - Nyemse/SPEARHEAD GitHub Wiki

Sights

To add any kind of sight with a moving UI element, this naming convention needs to be followed.

SightReticle

SurfaceGui

Frame

Reticle or Holo

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Holos will stay the same size regardless of FOV zoom, Reticles will not.

Flashlights

To add a Flashlight to a gun, add an Attachment to the Grip and name it "Flashlight". Then add a light of any type to the Attachment. H is the default key to toggle Flashlights.

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Lasers

To add a laser to a gun, add an Attachment to the Grip and name it "Laser". Then add a ColorValue Attachment with the color that you want the laser to be. J is the default key to toggle Flashlights. To add/remove the laser trail, toggle the laserTrail setting in GameConfig.

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