Commands - NyaaCat/RPGitems-reloaded GitHub Wiki
This is general commands to use the plugin, or customize an item.
Plugin Commands
/rpgitem list [page|optional]
List all items, with item identical name (in plugin) and item details (item itself). Like this:
RPGItems: 1/41
hidden_blade - Ezio's hidden blade
...
With mouse hover onto item name (the later name Ezio's hidden blade
), an item tooltip will show details of this item.
/rpgitem list
simply list all items, /rpgitem list 3
will list items in page 3.
/rpgitem help [keyword]
Search help messages for keyword
. It can be a power or any description in message file.
E.g., /rpgitem help left
will display all information related with left
, possibly all the powers that supports to use with left click.
/rpgitem version
Check version string.
/rpgitem reload
Reload all the config.
Item Commands
/rpgitem [ITEM] create
Creates the [ITEM]
.
/rpgitem [ITEM]
Preview the item.
/rpgitem [ITEM] give
| /rpgitem [ITEM] give [player] [amount]
Give you the item or give specified player an amount of such items.
/rpgitem [ITEM] armour
| /rpgitem [ITEM] armour [armour value|int[0-100]]
Show/set item armour value. The armour reduce a percent of damage taken.
/rpgitem [ITEM] clone [ITEM2]
Clone ITEM
as ITEM2
, use to quickly create a bunch of similar items or a series items.
/rpgitem [ITEM] cost [options]
Set item cost values. See New Durability System.
Available options:
breaking
|breaking [value|integer]
- Show/set durability cost when breaking block using this item.hit
|hit [value|integer]
- Show/set durability cost when being hit with this item.hit toggle
- Toggle cost status of being hit with this item.hitting
|hitting [value|integer]
- Show/set durability cost when hit other entities with this item.
Note: values can be negative, thus hit/hitting/breaking will increase item durability.
E.g., hit someone with blade_item
to gain 2 durability each time:
/rpgitem blade_item cost hitting -2
/rpgitem [ITEM] customItemModel
Use custom item mode.
/rpgitem [ITEM] damage
| /rpgitem [ITEM] damage [option]
Show/set item damage value. Available options:
[value]
- Set damage to a fixed value./rpgitem test_item damage 15
[min] [max]
- Set damage to a random value in a range./rpgitem test_item damage 10 20
/rpgitem [ITEM] damageMode
Toggle item damage mode. Use this command to change item damage mode to next option. Available options:
- Fixed (default) - Fixed RPGItem damage, enchants will not work, but status/potion effects will apply
- Vanilla - Use minecraft vanilla damage calculation w/ enchants
- Additional - Use minecraft vanilla damage plus RPGItem damage calculation. Enchants/effects will apply
/rpgitem [ITEM] durability [options]
Set item durability to value
. Available options:
[value]
- Set durability tovalue
-/rpgitem test_item durability 100
infinite
- Set durability to infinite -/rpgitem test_item durability infinite
togglebar
- Set durability bar to force show/hide
/rpgitem [ITEM] durabilitybound [minimum] [maximum]
Set item durability lower and upper bounds. This controls whether and how a power will be executed.
/rpgitem test_item durabilitybound 10 100
- When item durability is 9, powers with positive
consumption
attribute value will not be executed. - When item durability is 101, powers with negative
consumption
attribute value will not be executed. - When item durability is 50, all powers will/can be executed.
/rpgitem [ITEM] durabilityinfo
Show the item durability information.
/rpgitem [ITEM] description add [text]
Add text
to item description/lore. Formatting codes are supported with &
symbol.
/rpgitem [ITEM] description set [line|int[0~]] [text]
Set item description to text
on a specified line. Line number starts from 0.
/rpgitem [ITEM] description remove [line|int[0~]]
Remove item description of specified line. Line number starts from 0.
/rpgitem [ITEM] display
| /rpgitem [ITEM] [value]
Set item name to value
. Formatting code supported with &
symbol.
/rpgitem test_item display &bHidden Blade
/rpgitem [ITEM] drop [EntityType]
| /rpgitem [ITEM] [EntityType] [chance]
Set item to be dropped from a specified entity, or with an optional chance.
/rpgitem [ITEM] enchantment
| /rpgitem [ITEM] enchantment [clone|clear]
Clone or clear enchantments in hand to item.
E.g., hold a sword with SHARP II
and execute /rpgitem test_item enchantment clone
will add SHARP II
enchant to text_item
.
/rpgitem [ITEM] hand [text]
Set hand text for item. Hand text is displayed at left under item name.
/rpgitem [ITEM] type [text]
Set type text for item. Type text is displayed at right under item name.
/rpgitem [ITEM] item
| /rpgitem [ITEM] item [options|value]
Set ITEM
material to item
or with additional options.
Available options:
[item id]
- Set to an item as material.[item id] hex [string]
- Set to item material with specified color.[item id] [damage value]
- Set to item material with specified damage value.
/rpgitem [ITEM] [additemflag|removeitemflag] [flag]
Add or remove item flags.
/rpgitem [ITEM] permission [permission node] [enabled|boolean]
Set item permission node. If enabled
is true
, only players with corresponding permission node can use this item.
/rpgitem [ITEM] quality
| /rpgitem [ITEM] quality [value]
Set item quality. Currently no actual usage in plugin.
Possible values:
trash
common
uncommon
rare
epic
legendary
/rpgitem [ITEM] recipe [chance|int]
Set the item has a chance of 1/[chance]
to be crafted via craft table.
/rpgitem [ITEM] remove
Remove the item from plugin.
/rpgitem [ITEM] removepower [power]
Remove the power from item. If the item have multiple specified power, the first match (pit fall) will be removed.
/rpgitem [ITEM] toggleArmorLore
Toggle item armor information and hand/type text to be shown/hidden.
/rpgitem [ITEM] togglePowerLore
Toggle item power description to be shown/hidden. Hide power lore can make item description looks cleaner.
/rpgitem [ITEM] worldguard
Set item to work with worldguard.