BetonQuest Objectives - Nutty101/NPC-Police GitHub Wiki
np-bountychanged
Description:
Fires when a users bounty changes and is equal to or greater than the value provided.
Usage:
np-bountychanged 500
-- Will start the objective when the user obtains a bounty of 500 or greater.
np-npcspotted
Description:
Completes when any of the NPCs in the list of ID's spots the player.
Usage:
np-npcspotted 10 11 12
-- Fires when NPC 10 - 12 spot the player.
np-statuschanged
Description:
Completes when the user obtains the provided status. Values are WANTED, ESCAPED, ARRESTED, JAILED, FREE
Usage:
np-statuschanged FREE
-- When the user becomes a free person again, the objective will fire off.