Compiling From Source - NocturnalWisp/Tynted-Engine GitHub Wiki

Generally you would not need to compile Tynted Engine from the source code, but if you want to try out some of the newest features, or you want to do it just cause, then it's fairly simple.


  1. You can either clone the engine's repository, or just download the zip. Source: Tynted Engine

"Download"

  1. Extract the zip and open up the resulting folder
  2. Double click the solution to open up the project in Visual Studio
  3. Switch the Configuration Mode to Release

Set Config Mode

  1. Build the project with Ctrl + Shift + B
  2. Find the resulting built binaries in the project /bin/Release folder

Resulting Binaries

Now that you have compiled the source, you can take the resulting binaries and proceed to create your game.

This is a good page to learn how to get setup with Tynted: Getting Setup