Week 4: Final Week of the Project - Nocookieleft/Jump-r-Drop GitHub Wiki

new this week: buttons now also respond to touch of the user (not only their labels)


Tuesday:

###Finished:

###Working on: getting platforms to populate the screen more randomly and link a small platform to either side of the screen (to the left of the bigger platform or to the right of the bigger platform)

###To do:


Wednesday:

###Finished: code review with Elias.

###Working on: jump function of the avatar. currently not working as planned. trying out some other approaches to the movement of the avatar:

  • tested a way to make the avatar jump through the platforms if its upward movement was fast enough
  • working on movement with and without the use of physicsbody
  • working on the population of the screen with platforms

###To do:

  • finish worrying about the platforms generating and just make a carrot at the end of the populated screen to finish the game
  • have a closer look on the way the avatar moves and updates, as this has changed a lot.
  • delete all unnecessary code and add comments to the rest that do not sound like "shit didn't happen".

Thursday:

###Finished: making a carrot-image to work as a kind of finish line.

###Working on:

  • the report.md that describes the process of the project and what decisions led to the the final product.
  • updating the process book and closing some issues.
  • crash-testing the code
  • deleting other unnecessary code

###To do: finish the report.


Friday

Presenting the Game and handing in the report