To Do - NitroxNova/humanizer GitHub Wiki

TO DO

-layered skin textures - skin, wrinkles, freckles, lips mask ect, current skin textures dont work well with different skin tones

-proper plugin folder structure for assets and import plugin

-look into vrm export - https://github.com/NitroxNova/humanizer/issues/36

-look into godot humanoid and motion tracking - https://github.com/NitroxNova/humanizer/issues/30 https://github.com/GuilhermeGSousa/godot-motion-matching

-look into xr animation - https://github.com/NitroxNova/humanizer/issues/23

-fix the female casual outfit to use original scales, was exported incorrectly

-make skeletons modular - will require generating weights in main program instead of importer (do we still want to cache these? will test)

-might remove the resource caching, since godot has its own built in, and from the registry as well (so its just paths not the whole resource) - ideally we would have as little loaded in ram as possible since a multiplayer game will have many other processes running that will need those resources

-English to Face Shapes

-Bake in pose button in authoring scene (statues)

-import Poses from makehuman

-Dismemberment

-Bone poses for clothing (like high heels)

DONE