Equipment - NitroxNova/humanizer GitHub Wiki

Getting Files

Clothing and body parts can be imported from makehuman assets, makeclothes or mpfb2 export

For more info on creating clothes (has now been integrated into mpfb2, but mostly still applies)

once you have the MHCLO, MHMAT, OBJ and any relevant texture images, place these files in the assets/clothes or assets/body_parts folder

then using the asset_import node from the Authoring Scene you can import the assets into Humanizer. Be sure to select at least one slot (or put them in designated slots folders)

If you need more slots, simply add them to the HumanizerGlobal scene

Adding Bones To file

rigged_pony_down pony_tail_fly

If youd like to attach bones to the equipment, you'll need to follow the steps for Rigging Equipment