FAQ - Ninjin89/ninjinspvppvewiki GitHub Wiki
Hide Zone Labels (Force Invisible)
To hide labels regardless of client settings, set the following in your zone configuration:
"ZoneLabelColor": 1
This overrides client preferences and makes the label invisible.
Optional: Hide Static Zone Name on Map
If you're using a static zone and want to remove the name shown on the map, set:
"displayName": " "
(A single space character.)
This suppresses map label rendering.
You can apply these settings directly in your zones.json
file or using the Admin Menu → Zone Editor. Dynamic Zones needs to be changed manually in zones.json! Dynamic Zones do not have displayName
so you need to use ZoneLabelColor
method.
Hide Entire Zones (Force Hidden)
To completely hide a zone on the map and prevent it from rendering for players:
zones.json
or use the Admin Zone Editor:
Set in "Hide": 1
This disables the zone from being displayed entirely.
Optional: Change the transparency to 0
"zoneAlpha": 0
This makes sure the zone overlay is fully transparent.
You can apply these settings directly in your zones.json
file or using the Admin Menu → Zone Editor. Dynamic Zones needs to be changed manually in zones.json!
My zones do not change settings
Everything that is not inside
"Zones"[]
Is an Dynamic zone! These Zones only use new changed settings after reload if the Zone gets freshly created!
Means existing Zones wont be affected by these changes until a restart or the zone got deleted and re-created!
Exit countdown notification is stuck
Make sure each zone does have an unquie naming like:
"name": "[PVP] - Krasnostav",
"name": "[PVP] - Krasnostav 2",
never ever use same name twice this will cause internal issues and is intended to use it like that!
My Zones do not overlapp correctly
This is always related to the priority system. You can assign a prio value between 1 and 15. Any zone with a higher prio value takes precedence over zones with lower values.
- If two zones have the same prio, their drawn circles will be combined.
- If one has a higher prio, it will take over the overlapping area and be drawn on top.
- Overlapping between polygons and circles is not supported in the mod.
Example:
- Airdrop: PvP Zone with prio 10
- PvE Zone: Zone with prio 9
If the airdrop lands inside the PvE zone, the Airdrop PvP zone takes over within its radius because it has the higher prio. Think of it like layers in Photoshop, the higher-prio zone appears on top.
If any zone is fully inside another zone with the same prio, the nested zone will not be drawn separately. They will be merged.
YouTube: https://www.youtube.com/watch?v=8LBmpoxzPxA & https://www.youtube.com/watch?v=HzVDzzAMOQ4
My flagzones do not work
- Make sure it is enabled.
- Make sure FlagPole is fully assembled.
- Make sure the zone Alpha color is not transparent
How does No-Vehicle Zones work
have changed the config again you can now use these in Mainconfig:
"DestroyVehicleParts": [
"Engine"
],
"RemoveVehicleAttachments": [
"CarBattery",
"SparkPlug",
"SeaChest",
"Expansion_Landrover_Wheel",
"WoodenCrate",
"ExpansionAircraftBattery",
"ExpansionHelicopterBattery"
],
"DestroyVehicleCargo": [
"CarBattery",
"AmmoBox",
"ExpansionHelicopterBattery"
],
Video Showcase: https://www.youtube.com/watch?v=pIul5Ohk5o4
Forcing into First Person does not work
- If using LB-Masters Admin Mod, make sure to disable Admin-Mode because it will block the forcing.
- Make sure the Zone has set
forceFirstPerson
to 1. - Zones
forceFirstPerson
do always have higher priority againstForceFirstPersonGlobalPvP
&ForceFirstPersonGlobalPvP
What does Raid Zones do?
- Raid zones are just raid type zones like pvp,pve,visual,paintball, i am not gonna do anything with Expansion territory or any other territory mod.
Why do i get bleeding in Raid Zones?
You get bleeding because you are not allowed to enter raid zones. You are not listed as an AllowedRaiding player in the mainconfig. That's it. You also > receive a warning notification for it.
You can allow any player to raid by adding them in the mainconfig or through the Admin Menu under
Raid
>Allow any Player in Raid Zones
. In the Admin Menu underRaid
>Disable Raiding Action on Flagpoles
, you can enable or disable the option for players to add themselves to the raiding list.
Only admins can remove players from this list.
Raid type zones are meant for events.
The system was created for servers that want raiding to be possible only for allowed players. It also ensures that PvE players can play without concerns, since raiding is only allowed in raid zones and only for those who choose to raid in teams. PvE players and bases cannot be attacked.
You can setup what can be damaged and what not in Item-Rules Editor and in Mainconfig you can decide if it should be based on player state or position checks...all explained in the wiki.
I also explained this in my Discord here: https://discord.com/channels/942804740767625277/1357586856291598396