Functions - NicolasNeg/Samp-Functions GitHub Wiki
Welcome to the Samp-Functions wiki!
SetPlayerMoney
This function to give fixed money to the player, unlike GivePlayerMoney
, does not add to him but if he has 1000 with SetPlayerMoney(playerid, 1500);
the player's money will be 1500 not 2500.
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Main Money Click here
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Command structure Click here
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Command Click here
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Money after using the command Click here
SetPlayerHair
This function is to put a hair on the player, it is used in the following way: SetPlayerHair(playerid, hair_type, slot)
the slot is the index, watch out for that (the hair type is integer 1-4)
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Command structure Click here
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Initial cj hair Click here
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How to use cmd Click here
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Using Command Click here
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Hair final Click here
CreateDialog
This function is created by textdraws, it is easy to use and it is by dialogids (integers)
CreateDialog(playerid, DIALOG_ID, DG_STYLE, DIALOG_CAPTION[], DIALOG_INFO[], DIALOG_BTN1[], DIALOG_BTN2[])
Callback: public OnPlayerDGResponse (playerid, response, DG_ID)
- Example Click here
SetPlayerCash
This functions set player cash
SetPlayerCash(playerid, money)
GivePlayerCash
This function give player cash.
GivePlayerCash(playerid, money)
IsCashShowed
If the cash is showed return true or 1
IsCashShowed(playerid)
ResetPlayerCash
This function reset (to 0) the player cash.
ResetPlayerCash(playerid)
ShowCash
This function show the player cash (TD)
ShowCash(playerid)
HideCash
This function hide the player cash (TD)
HideCash(playerid)
Radio_State(playerid)
this function turn on the radio or turn off the radio
GetFreq(playerid)
This function return the freq of the playerid (Example: 12.0)
SendRadioMessage(playerid, Float: freq, const message[])
This function send the radio message to all the users have the same freq of the playerid
GetState(playerid)
This function return the state of the playerid freq (Example: FREQ_STATE_JOIN
the playerid join a new freq)
SetFreq(playerid, Float: freq)
Set the frequence "freq". (Example: SetFreq(playerid, 13.5)
)