Create a track based on a student studying all night for final exams and projects.
There would have been floating math equations and an assignment submission box just before the finish line.
The track is roughly inspired by Rainbow Road from the Mario Kart franchise.
Major Design Changes
The theming was changed to a dream sequence out of concern that RIT would not appreciate the insinuation that its students lose sleep to complete coursework.
The general layout of the track has stayed consistent, but scale and turn angles have been modified over time.
Other Important Information
There are no guardrails to create a sense of challenge.
Stars are used as walls to block unintended shortcuts that players could take by using boost items.
The animation of the tunnels was made with a shader graph. Modifications will likely need to be made there.
Future Work
Needs Fixing
N/A
Stretch Goals from Summer 2025
Add a section where karts need to dodge rolling energy drink cans
There are models already in the Unity Project, but no programming has been completed yet.
Include a large jump that racers had to cross. Would likely require some kind of scripted event to ensure racers landed properly.
Problem Areas
Double check any areas where players can take shortcuts with boost items.
If players miss more than 10 checkpoints before reaching the next one, the game will not allow them to complete the current lap.