translocators - NicIAss/betterruins GitHub Wiki

Version notice
This page reflects the BetterRuins mod as of v0.6.0-rc.2

Summary

This pages contains information regarding surface translocator structures.

Technical Information

Large Ruins start spawning at least 1500 blocks from spawn and have a distance of at least 1600 blocks between each other.

Information about spawn behavior of surface translocators can be found here.

Schematic files for surface translocators can be found here.

Manually Spawning

Video Tutorial can be found here: https://www.youtube.com/watch?v=T5ijHVoIUbA

With the usage of the vanilla command /wgen structures list you will get a list of all the structure groups that are available for manually spawning.

As an example we will use waystones and monoliths.

For both waystones and monoliths this is what you are looking for.

144: Name: virrno-monolith - Code: game:virrno-monolith - Group: virrno-monolith
     YOff: -4 - MinGroupDist: 40000
145: Name: quentin-waystones - Code: game:quentin-waystones - Group: specialwaystones
     YOff: 0 - MinGroupDist: 5000
146: Name: quentin-waystones - Code: game:quentin-waystones - Group: specialwaystones
     YOff: -3 - MinGroupDist: 5000
147: Name: quentin-waystones - Code: game:quentin-waystones - Group: specialwaystones
     YOff: -1 - MinGroupDist: 5000
148: Name: quentin-waystones - Code: game:quentin-waystones - Group: specialwaystones
     YOff: -8 - MinGroupDist: 5000
149: Name: quentin-waystones - Code: game:quentin-waystones - Group: specialwaystones
     YOff: -2 - MinGroupDist: 5000
150: Name: bellcross-waystones - Code: game:bellcross-waystones - Group: specialwaystones
     YOff: -3 - MinGroupDist: 5000
151: Name: bellcross-waystones - Code: game:bellcross-waystones - Group: specialwaystones
     YOff: -1 - MinGroupDist: 5000
152: Name: ogdred-waystones - Code: game:ogdred-waystones - Group: specialwaystones
     YOff: -1 - MinGroupDist: 5000
153: Name: niclass-waystones - Code: game:niclass-waystones - Group: specialwaystones
     YOff: -2 - MinGroupDist: 5000

Note: The numbers here starting with 144 will be individually for every world depending on what other structure mods exist and what version of the mod or vanilla you use. So you will have to print out your structures list to make this work and can not just use it from this wiki page.

These are all the relevant groups for these structures but now they have individual structures behind them so with for example: /wgen structures list 144 you will get this output:

0: File: monolithfull.json
1: File: monolithmiddleerosion.json
2: File: monolithsmallerosion.json
3: File: monolithveryerosion.json

Which then allows you to define your structure and spawn it with the following command: /wgen structures spawn 144 0

Note: Depending on the structure this can spawn above ground level where you then have to /wgen regen 1 (Warning this regenerates with a chunk radius of 1 around your player) adjust your selected block to change the structures height.

Video Tutorial can be found here: https://www.youtube.com/watch?v=T5ijHVoIUbA

Surface Translocators


translocator-niclass-o1-0101

translocator-niclass-o1-0102

translocator-niclass-o1-0103

translocator-niclass-o2-0201

translocator-niclass-o2-0202

translocator-niclass-o2-0203

translocator-niclass-o4-0301

translocator-sirayne-o4-1001

translocator-sirayne-o4-1002

translocator-sirayne-o4-1003
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