Shaders - NeisesMike/VehicleFramework GitHub Wiki

Shaders are a critical part of the visual experience of Subnautica (and any video game).

Subnautica uses the "MarmosetUber" shader on almost everything.

Vehicle Framework will apply that shader to your whole vehicle, unless you specify otherwise.

Specifying Otherwise

VF will not apply the MarmosetUber shader

  1. to CanopyWindows
  2. to any GameObject with "light" in the name (case insensitive)
  3. to any GameObject with a UnityEngine.Skybox component (why would any object need to have this?)
  4. at all, if you specify ModVehicle.AutoApplyShaders => false;