Wall Bricks Tech Notes - Neill3d/MoPlugs GitHub Wiki
Failed test with animation plotting
The only way out to plot the animation is to do a hard plot (manual frame by frame transformation assignment and directly keyed) From what I see, the problem comes some how from the rotation animation node. If I take off usage of animation node recording in the wall brick constraint, everything goes well. If I use rotation animation node, plot operation records rotation as some Nan value and object simply disappear.
Fix instances button and script
When I load a scene with lots of instances, they are disappear. To show them, I find a way to make an empty deformer constraint and just bind models. That helps, but the real reason of that situation I don’t understand. Perhaps it’s a mobu bug.