Change Log - NateNBJ/NewBeginnings GitHub Wiki
1.2.0
- Updated compatibility to Starsector version 0.95a
1.1.2
- Fixed a problem that will cause Version Checker support to break on 1 June 2020
- Respawn fleets can now be based on the following modded factions:
- Mayasuran Navy
- Anvil Industries
- Exalted
- Blackjack
1.1.1
- Added a few extra crew to respawn fleets to compensate for hullmods being added that increase minimum crew requirements
- Incremented game compatibility version to 0.9.1a
1.1.0
- Added option to change the likelihood of a random faction being chosen instead of your own
- Settings file is now at "mods/New Beginnings/NEW_BEGINNINGS_OPTIONS.ini" instead of "mods/New Beginnings/data/config/settings.json"
- Improved error reporting system
- Respawn fleets can now be based on the following modded factions:
- Neutrino Corp
- Junk Pirates
- P.A.C.K.
- ASP Syndicate
- ApproLight
- Immortal Light
- Foundation of Borken
- Celestial Mount Circle
1.0.2
- Snow Goose added to blacklist for Dassault-Mikoyan faction
- Updated forum link in version file
1.0.1
- Ship hulls with UNBOARDABLE hint are now excluded from respawn fleets
- Faction IDs added to whitelist:
- sylphon,
- fringe_defence_syndicate,
- dassault_mikoyan,
- adamantine_consortium,
- archean_order,
- trader_guilds,
- scicorps,
- interstellarimperium,
- shadow_industry,
- blackrock_driveyards,
- noir,
- Lte