CMM Texture Type - NSACloud/MHR_Research GitHub Wiki

Format Types
Bc1Unorm
Bc1UnormSrgb
Bc4Unorm
Astc6x6Unorm
Channel Info
| Channel | Function |
|---|---|
| Red | Alpha Armor Pigment* |
| Green | Beta Armor Pigment* |
| Blue | Unknown |
| Alpha | N/A |
Notes:
CMM has multiple functions. On armors, it sets the dyable areas. Armors also contain a very faint blue channel, it's use is unknown.
Weapons do not use CMM unlike MHW, it's function on weapons has likely been replaced by other files.
Testing needed.