CMM Texture Type - NSACloud/MHR_Research GitHub Wiki
Format Types
Bc1Unorm
Bc1UnormSrgb
Bc4Unorm
Astc6x6Unorm
Channel Info
Channel | Function |
---|---|
Red | Alpha Armor Pigment* |
Green | Beta Armor Pigment* |
Blue | Unknown |
Alpha | N/A |
Notes:
CMM has multiple functions. On armors, it sets the dyable areas. Armors also contain a very faint blue channel, it's use is unknown.
Weapons do not use CMM unlike MHW, it's function on weapons has likely been replaced by other files.
Testing needed.