CMM Texture Type - NSACloud/MHR_Research GitHub Wiki

Format Types

Bc1Unorm

Bc1UnormSrgb

Bc4Unorm

Astc6x6Unorm

Channel Info

Channel Function
Red Alpha Armor Pigment*
Green Beta Armor Pigment*
Blue Unknown
Alpha N/A

Notes:

CMM has multiple functions. On armors, it sets the dyable areas. Armors also contain a very faint blue channel, it's use is unknown.

Weapons do not use CMM unlike MHW, it's function on weapons has likely been replaced by other files.

Testing needed.