Features ‐ Vehicle Damage Parts - NFSCO/documentation GitHub Wiki
This page documents how to enable damage parts for a vehicle.
[!IMPORTANT] If you do not have a NFSCO installation yet, see NFSCO - Installation Guide.
[!WARNING] Vehicles with this feature enabled must have
DAMAGE0
andDAMAGE1
parts in theirDBModelParts
collection, otherwise the game may crash.
Steps
- Using Binary, open the file containing the
CarTypeInfo
instances. By default, this is theGLOBALB.LZC
file in theGLOBAL
directory. - On the left side, select
CarTypeInfo
and find the vehicle. - On the right side, set the
MaxInstances1
field to a non-zero value.
Examples
This example enables damage parts for COPGTO
.
update_collection GLOBAL\GLOBALB.LZC CarTypeInfos COPGTO MaxInstances1 1