Features ‐ Vehicle Damage Parts - NFSCO/documentation GitHub Wiki

This page documents how to enable damage parts for a vehicle.

[!IMPORTANT] If you do not have a NFSCO installation yet, see NFSCO - Installation Guide.

[!WARNING] Vehicles with this feature enabled must have DAMAGE0 and DAMAGE1 parts in their DBModelParts collection, otherwise the game may crash.

Steps

  1. Using Binary, open the file containing the CarTypeInfo instances. By default, this is the GLOBALB.LZC file in the GLOBAL directory.
  2. On the left side, select CarTypeInfo and find the vehicle.
  3. On the right side, set the MaxInstances1 field to a non-zero value.

Examples

This example enables damage parts for COPGTO.

update_collection GLOBAL\GLOBALB.LZC CarTypeInfos COPGTO MaxInstances1 1