2. Problem Definition - N-Division-2019-2020-Even/Repo-06 GitHub Wiki
Client-User dialogue:
SL. NO | QUESTIONS SUCH AS | REQUIREMENTS | OBJECTIVES/FUNCTIONS/CONSTRAINTS |
---|---|---|---|
1 | What task do you want your device to perform? | It should play pleasant music and display light | FUNCTION |
2 | What other features do you want to add? | It should be user-friendly | OBJECTIVE |
3 | What is the purpose of the design? | To enhance the mood of user | OBJECTIVE |
4 | What should be the size of your device? | It should be portable | OBJECTIVE |
5 | What materials are to be used for building your device? | Lightweight materials should be used | OBJECTIVE |
6 | In how many days should the device get ready? | Within 90 days | CONSTRAINT |
7 | What should be the price of the device? | Price should not exceed Rs. 3000 | CONSTRAINT |
8 | How many hours do you want your device to perform? | Device should at least perform 3 hours | CONSTRAINT |
9 | What are the dimensions of your device? | 10 cubic inches | CONSTRAINT |
10 | Do you want anything to display | Display colour of light depend on user mood | FUNCTION |
11 | Do you want to play any background music | Play background music depend on user mood | FUNCTION |
12 | Do you want the screen on the device to display the question or app? | Creating an app is better than screen | FUNCTION |
13 | Do you want to add any additional device? | Disc with fan embedded in it can display colour/Bubble maker/Laser lights/Ribbon mechanism | FUNCTION |
14 | Do you want to display time and temp? | Adding things like clock and thermometer | FUNCTION |
Objectives:
- User-friendly.
- Enhance the user's mood.
- Entertainment.
- Portable.
- Ease of use.
- Affordable.
Prioritize the identified design objectives:
Prepare a list of design objectives priority among various is set through a technique called pairwise comparison chart:
SL. NO | OBJECTIVES |
---|---|
1 | Entertainment purpose |
2 | Ease of use |
3 | Affordable |
4 | Portability |
5 | User-friendly |
Identify constraints:
- Cost should not exceed 3000 Rs.
- Device construction should be done within 90 days.
- The device should work for at least 3 hours.
- The volume of the device should not exceed 10 cubic inches.
Establish functions:
- Get input from the user.
- Display light based on the user's mood.
- Display background music based on the user's mood.
- Displaying date, time and temperature.
1.1 Problem definition:
Design a user-friendly mood enhancer for entertainment purposes that will enhance the user's mood. It should be portable, affordable and easy to use for all types of users.
1.2 Problem definition:
Design a product with dimensions not exceeding 10 cubic inches that falls into the cost bracket within Rs. 3000. The device should be manufactured within 90 days and should work for at least 3 hours.
1.3 Problem definition:
Design a product that takes input from the user and decides the mood of the user. The product should be able to display device should lights and music so as to enhance the mood of the user. The device should also be able to display date, time and temperature.
Revised Problem Definition:
Design a product to detect the mood of the user, based on the user input. The device should be able to display different patterns and colours of light for and it should be able to play music so as to enhance the user's mood. The device should be portable and the dimensions should not exceed 10 cubic inches while not losing the entertainment aspect. The device should be user-friendly and the cost should not exceed Rs. 3000 and it should get completed within 90 days while working for at least 3 hours per day.