Changelog 3.2.0 - MysticSummoner/PCraft-Revorn-Wiki GitHub Wiki
3.2.0 | Halloween Frights
NOTICE
⚠️ You may experience crashes if using this update in an old world where Zombies were currently loaded.
Zombie Changes
- Zombies now have a male variant as well as completely refreshed animations
- Note: Zombies are missing their struggle anims because of this, sorry!
- Zombies now have 3 main variants and 5 sub-variants
- Zombies have a special Halloween variant as well that has a 15% chance to spawn during October
- Zombies will now begin to sprint while below 50% health or if their target is below 50% health
- Red eyed zombie sub-variants now have a 15% chance to spawn below y=0
- Red eyed zombies will always sprint
- These sub-variants can spawn with a 5% chance on the surface during the month of October
Vinemaiden Changes
- Added a new Pumpkin Vinemaiden variant that spawns with a 5% chance only in October
- Fixed a bug where only poppy vinemaidens would spawn during October
- Wither Rose Vinemaidens no longer spawn naturally in October
Gilded Basaltmite Changes
- Gilded Basaltmites now have a 35% chance to spawn as a special Blood Gold variant during October
Piglin Royal Changes
- Will now accept Rabbit Wizards for prey bartering
New Items
- Metabolism Booster
- Burns off all weight gain from the target and generates xp for the player depending on the number of preys the predator had digested
- Obtained by brewing magma cream into a honey bottle
- Potent Glowberry Bottle
- Goes in the curios belt slot, breaking at 50% digestion in a pred to inflict it with Glowberry High for 2 min
- Crafted with a Fermented Glowberry Juice, Sugar, Red/Brown mushroom, and a Sugar Glass Bottle
New Mechanics
- Shields can now block successful swallows, but any swallow rolls made against a shield ignore swallow threshold
- If a swallow attempt is blocked by a shield, all shield type items in the player's inventory will be disabled for 10 seconds and the player will be inflicted with Vulnerable for 10 seconds.
- Vulnerable: +10% Swallow Chance against you, preds ignore Swallow Threshold when rolling for swallow attempts.
New Config Options
- New 'Compatability' section of the General Config
- preyBlacklist - option to blacklist certain mobs from being edible
- May expand to specific configs in the future
- petsDie - makes it so tamed mobs die rather be despawned (for mods that allow respawning after death and such)
- deathWhitelist - an extra list for non-tameable entities that should be killed instead of despawning
- preyBlacklist - option to blacklist certain mobs from being edible
General Changes
- Removed flat damage reduction from WG and Piglin Armor and replaced it with a new calculation
- If the damage is less than 2, it will be reduced by a further 65% after all other damage reductions
- If the damage is at least 2, it is reduced by: (total amount)^(3/7) (multiplier)
- Multiplier base is 0.4
- Multiplier increases by 0.2 per WG stage
- Multiplier increases by 0.1 per piglin armor tier
- This is applied before % damage increases and decreases
- Digestion damage now has the following properties to prevent issues
- Ignores potion effects and enchantments
- Bypasses invulnerabilities (creative and such)
- Ignores invincibility frames
- Pred Guidebooks can now be placed in Chiseled Bookshelves
- Full JEI support for potions and some other item elements
Item Changes
- Peculiar Elixir
- Now cycles through a pred's subvariants if they have any (zombie only for now)
Bugfixes
- Fixed an issue where the swallowing sound effect would play at max volume regardless of distance