Model Selection - Mustard2/MustardUI GitHub Wiki

MustardUI provides two ways to bring up the UI for models in the scene. In the Model Selection panel, you can choose between these two options.

Viewport Model Selection (Default)

When Viewport Model Selection is enabled (blue as shown in the figure), the MustardUI panel displays the properties of the currently selected Armature in the viewport.

This allows you to intuitively access the UI of any model selected in the scene, which is especially useful when multiple MustardUI models are present.

Note
Selecting any other object type, or an Armature without a MustardUI created, will hide the MustardUI panel.

Direct Model Selection

When Viewport Model Selection is disabled, Direct Model Selection is active. In this mode, the panel displays the properties of the selected model regardless of the object selected in the viewport.

If multiple models are available, you can choose which model to display from the Model Selection panel.

Troubleshooting

Sometimes, especially if models are manually deleted, some Armature data may become dangling or corrupted.

Tip
To remove a corrupted entry from the model list, click the X button. This also automatically purges all unused data from the scene.