Model Selection - Mustard2/MustardUI GitHub Wiki

MustardUI provides two ways to bring the UI for the models in the scene. In the Model Selection panel you can choose between these two options.

Viewport Model Selection (Default)

If the button Viewport Model Selection is enabled (blue as in the figure), the properties shown in the MustardUI panel are the ones of the currently Armature selected in Viewport. This option allows to intuitively call the MustardUI of the model selected in the scene, and it might be useful especially when multiple MustardUI models are available in the scene.

Note: Selecting any other type object, or an Armature without a MustardUI created, MustardUI will be hidden.

Direct Model Selection

With the button disabled, the Direct Model Selection is enabled. With this option, a model properties are shown regardless of the object selected in Viewport. If more models are available in the scene, you can select the one to show in the UI from the Model Selection panel.

Troubleshooting

In some cases, especially if models are manually deleted from the scene, some Armature data might be in a dangling status. To remove a corrupted entry from the model list, simply click on the X button. Note that this button will also automatically purge all unused data in the scene.