Hair Panel - Mustard2/MustardUI GitHub Wiki
In this section you can find the list of all hair styles and the particle hair systems on the main body mesh.
- (Advanced) Disable Armature Modifiers button: if enabled, Armature modifiers are disabled for hair that are not used to increase performance.
- Hair List: select the hair you want to see on the character. There are also some visibility buttons on the right, to hide the hair in viewport/render. I suggest to always keep the render option on (to not forget to enable it before renderings!), and disable the hair during production since their rendering can negatively impact performance.
- Hair Particles/Curves: select the particle hair to render in viewport/render mode. Enabling particle hair can have a great impact on performance, and thus my advice is to enable them only for renderings.
Particle Hair simulations
If the author set the particle hair for simulations, a button is available to start simulating the particle hair system.