Hair Panel - Mustard2/MustardUI GitHub Wiki

Immagine-2022-07-28-181137

In this section, you can find the list of all hairstyles and particle hair systems applied to the main body mesh.

  • (Advanced) Disable Armature Modifiers
    If enabled, Armature modifiers are disabled for hair that is not in use to improve performance.

  • Hair List
    Select the hair you want to display on the character.

    • Visibility buttons on the right allow you to hide the hair in the viewport or in the render.
    • It is recommended to keep the render option enabled to avoid forgetting it before rendering.
    • Hair can be disabled during production to improve performance, as rendering hair can be expensive.
  • Hair Particles / Curves
    Select the particle hair systems to render in viewport or final render.

    Note
    Enabling particle hair can have a significant impact on performance. It is recommended to enable particle hair only for final renderings.

Particle Hair Simulations

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If the author has set particle hair for simulations, a button is available to start simulating the particle hair system.