Hair Panel - Mustard2/MustardUI GitHub Wiki
In this section, you can find the list of all hairstyles and particle hair systems applied to the main body mesh.
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(Advanced) Disable Armature Modifiers
If enabled, Armature modifiers are disabled for hair that is not in use to improve performance. -
Hair List
Select the hair you want to display on the character.- Visibility buttons on the right allow you to hide the hair in the viewport or in the render.
- It is recommended to keep the render option enabled to avoid forgetting it before rendering.
- Hair can be disabled during production to improve performance, as rendering hair can be expensive.
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Hair Particles / Curves
Select the particle hair systems to render in viewport or final render.Note
Enabling particle hair can have a significant impact on performance. It is recommended to enable particle hair only for final renderings.
Particle Hair Simulations
If the author has set particle hair for simulations, a button is available to start simulating the particle hair system.