Hair Panel - Mustard2/MustardUI GitHub Wiki
In this section, you can find the list of all hairstyles and particle hair systems applied to the main body mesh.
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Hair List
Select the hair you want to display on the character.- Visibility buttons on the right allow you to hide the hair in the viewport or in the render.
- It is recommended to keep the render option enabled to avoid forgetting it before rendering.
- Hair can be disabled during production to improve performance, as rendering hair can be expensive.
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Particles Settings
Additional settings are available when Particle Hair are selected. A Density can be set to lower the number of hair strands shown in Viewport, to increase the animation performance. Moreover, the Physics can be enabled for the Particle Systems supporting it.
Single Particle System belonging to the hairstyle can be individually shown/hidden, as well as their physics enabled. -
Extras
Select the particle hair systems to render in viewport or final render. Also Particle Hair assigned to the main Body mesh are shown.Note
Enabling particle hair can have a significant impact on performance. It is recommended to enable particle hair only for final renderings. -
Optimize
Several options to optimize the Viewport playback performance are available in this section.