Building Developement Versions - MustaphaTR/Romanovs-Vengeance GitHub Wiki
On Windows
To manually build the developement version of Romanov's Vengeance, you are going to need .Net 5.0 SDK. You can download it from here.
After installing that, you need to download the latest version of the mod and unzip it somewhere available. Mod is standalone from the base OpenRA, you don't need to have it. After unzipping, run the make.cmd
file. On the opened cmd windows, write all
and press enter. This will download the engine version used by the mod and then build it. This process may take a while depending on your internet connection speed.
If the above process has completed without errors, you can now run launch-game.cmd to start the mod. If it is your first time installing the mod, you are going to need to get the content from the original game. The ingame content manager can fetch these files from an original Red Alert 2 disc (installation from Original Yuri's Revenge disc is currently missing), an Origin installation or a The First Decade disc. If you have the necessary files from other means, you can manually put the needed files to your content folder. You can find instructions on that on Manual Content Installation page.
If you had an error during the build process, please let us know via our Discord server. It is possible that i might've forgotten mentioning some dependencies here or new ones came up and i forgot to update this page. But error messages should be clear on what is missing.
If you wish to redownload a newer developement version after a while, delete the old version and repeat the steps with make.cmd
again. Do not override the old version, as files deleted in a newer version may cause issues.