The older multichat.chat.color / multichat.chat.colour permissions will be retained for legacy purposes and grant permission to all colour codes including RGB.
The older multichatlocal.nick.color / multichatlocal.nick.colour.rgb permissions will be retained for legacy purposes and grant permission to all colour codes including RGB.
Added some legacy support for previous versions of MC which don't support RGB colour codes (fallback to old style codes &a, &b etc.)
Automatically converts colour codes used in nicknames for best compatibility across plugins
Added better support for PremiumVanish (thanks to Gadse!)
Added MySQL flag options to the database for localconfig (Can be used for useSSL=false, autoReconnect=true etc.)
Prevented players setting nicknames like &_& when they didn't have multichatlocal.nick.special permission.
Better support for bungeecord kicking / banning / whitelist plugins to prevent incorrect join / leave messages
&x character no longer counted in nickname length incorrectly
v1.9.2
Added support for PremiumVanish on the /msg and /staff commands
Added permissions for individual types of format codes in nicknames (multichatlocal.nick.format.bold/italic/underline/strikethrough/obfuscated/reset) (multichatlocal.nick.format still grants permissions to ALL types of format codes)
Display command now respects no_global list
Fixed more null pointer exceptions
Fixed missing SLF4J dependency on some systems
Fixed bug where casts would sometimes have an extra space on the end of the format
v1.9.1
Fixes error thrown in onDisable function due to incorrect database name being called from the database manager
v1.9
This update is a "stepping-stone" update on the way to MultiChat 2.0 which will include loads of new features on the proxy side and SQL support across all of MultiChat's functions
Databases have been optimised using connection pools
MultiChatSpigot and MultiChatSponge have been refactored to form MultiChatLocal
Spigot and Sponge now share the exact same features as each other and will be maintained through this common codebase
All multichatspigot and multichatsponge permissions are renamed to multichatlocal
The multichatspigot and multichatsponge commands have been renamed to multichatlocal
The sponge config files have been re-located to the correct multichat config folder (NOTE: This means you will need to move your files to this new location in order for them to work!)
Added support for towny and many other plugins that have their own "chat channels" through the use of channel forcing in the MultiChatLocal config.
Channel forcing can also be used to use Essentials local chat range and shout features.
Added basic support for plugins like Magibridge on Sponge (in the same way Spigot had support for DiscordSRV)
Added a reload command for Sponge (like Spigot already had)
Support the /sponge plugins reload command for Sponge
Added the "MultiChatPlaceholders" feature to sponge to use placeholders like {multichat_nickname} in other plugins' chat formats like Nucelus
You can now override MultiChat's formatting on Sponge (for local, or both global and local)
Added debug commands for Spigot and Sponge via /multichatlocal debug
You can now require permissions for regex rules and regex actions to occur in the chatcontrol.yml
You can now customise the regular expression used to match links in the link control section of chatcontrol.yml
Added a nicer error when a regular expression goes wrong, rather than spamming the console
Fixed an issue with one of the Post Events triggered by MultiChat
Fixed the error recevied in client's consoles as a result of plugin messages not being marked as completed
Fixed several null pointer exceptions
Loads of backend optimisations
v1.8.1
Fixed a critical security vulnerability introduced in MultiChat 1.8
Fixed an issue where nickname prefixes would be displayed in front of everyone's name regardless of if they had a nickname (when using SQL mode).
v1.8
Added support for MySQL and SQLite for MultiChatSpigot AND MultiChatSponge
Added MultiChat Database Manager
Nicknames can be synced across multiple Spigot and Sponge servers using a MySQL database
Added migration command to convert from file based storage to SQL
Added "Proxy Execute" function that allows Proxy commands to be executed from Spigot & Sponge
Added privacy options to config.yml to disable logging for private messages, staff & group chat.
Added config option to allow new player welcome messages to be displayed privately or broadcast or both
Added minimum length for nicknames in both Spigot and Sponge
Added permission to bypass nickname blacklist (multichatspigot.nick.blacklist/multichatsponge.nick.blacklist)
Improved the local and global commands to allow direct messaging with /global etc.
Can now add aliases for local and global in the config.yml like /g and /l
Re-built file based nickname storage in Sponge
Added more advanced name management system to Sponge (the same once that is used in Spigot)
Added colour and format permissions to Sponge nickname command
Added special characters permission to Sponge nickname command
Added max length to Sponge nicknames and override permission
Added realname command to Sponge
Added username command to Sponge
Added French Translation for all config files (Thanks to Nogapra!)
Fixed an issue where chat control settings, mute, freeze etc. would not apply to local chat
Fixed a potential deadlock that could occur if lots of players were online at once
Fixed an issue that stopped the MultiChat local format working when no_global was enabled
Fixed a bug that prevented the MultiChatExecute command working with Sponge
Many other minor bug fixes
v1.7.5
Full compatibility for Minecraft 1.15
Minor bug fixes
v1.7.4
Better compatibility for Minecraft 1.7.
Added configurable nickname max lengths in spigot
Changed plugin channel names to be within the old 1.7 16 char limit
Spigot displaynames now correctly fetched, even when not set using Vault!
Fixed the issue that prevented the plugin working on 1.14
Added bstats metrics
v1.7.3
Fixed a bug that caused all colour codes to disappear from the global chat in Sponge when PAPI was installed.
Corrections to the French translations
v1.7.2
Fixed a bug that incorrectly created the translations subdirectory on unix systems
Fixed a bug that prevented freezechat from working
Better error handling when malformed regex used in realname and username commands
Added more helpful debug messages when chat messages are sent between local servers and proxy server
Added checks for duplicate nicknames and impersonating another player using nicknames
Added nickname prefix option
Added nickname blacklist
Added option to prevent players without a permission node from sending links
v1.7.1
Fixed a bug preventing Sponge nickname data being saved persistently
Added the "MultiChat Placeholders" feature
Added more debug messages
Added French translations by Nogapra - Thankyou!
Added /username command to go along with the /realname command
Other general code refactoring and efficiency enhancements
v1.7
ChatEvent no longer cancelled
Support for PlaceholderAPI
Support added for all* Spigot plugins that modify chat messages or formats
Support includes the following:
DiscordSRV
Most factions/clans plugins
Towny prefixes
Message translation plugins
MultiVerse chat functionality
VanishNoPacket chat functionality
EssentialsChat functionality
Note that some functionality is done on a best effort basis depending on the plugin
*Some plugins are just coded badly and hence will always be incompatible with bungeecord
Player meta such as prefixes now update immediately
Completely re-designed local chat so that it now functions as a true local chat
Added first-join welcome message
MultiChatBridge renamed to MultiChatSpigot
All multichatbridge.... permission nodes renamed to multichatspigot...
Added config file to MultiChatSpigot
Added reload command to MultiChatSpigot
Added config file to MultiChatSponge
Global chat format can be customised on a per-server basis
Added the /channel command for switching between local and global chats
Added /channel show/hide commands
Added default channel option to config
Added force channel option to config
Removed legacy %MODE% placeholder
Many back end-optimisations, especially for private messaging and local/global chat
Added info message for when vault is found but a permissions plugin isn't registered (which prevents the chat aspect working)
v1.6.2
Staff list now only shows servers with staff online
Added %WORLD% placeholder
Added a config option to disable toggling the /msg commands
Huge improvements made to console logging
Console logging formats now customisable in messages.yml
Fixed an issue with the MultiChatExecute command (however this change was not present in the release on spigotmc.org, will be released with the next version)
v1.6.1
Fixed a bug in nickname permissions (spigot only)
More powerful realname command can now find partial matches (spigot only)
Separate permission nodes for colour codes, format codes, and special characters in nicknames (spigot only)
Private messaging can now be used from console
Added MultiChatExecute command to remotely execute commands across your network using regular expressions
Added 'PostMessage' events for plugins to hook into. (Namely PurpleBungeeIRC)
v1.6
Many back-end optimisations
All plugin messages are now customisable
Much more powerful nickname system (spigot only)
Realname command works for offline players (spigot only)
Realname command works regardless of format codes (spigot only)
Nicknames will now show in the 'Essentials' /whois command (spigot only)
Separate permission node added to allow format codes in nicknames (spigot only)
Fixed a large number of null pointer exceptions
Refactored the main config file config.yml
Added option to disable the staff list in config.yml
All command aliases now reload with /multichat reload (before a restart was required)
Added debug mode for troubleshooting
Added more placeholders inlcuding %NICK%, %PREFIX% and %SUFFIX%
Added option to prevent MultiChat setting the displayname
Added option to specify the format in which MultiChat should set the displayname
Added MultiChat Bypass command
Added chat control rules to find and replace with regex via the chatcontrol.yml file
Added chat control actions to run commands on regex match via the chatcontrol.yml file
Added /mute command with additional bypass permission
Added /ignore command with additional bypass permission
Added Anti-Spam module with bypass permission
Added a size limit for nicknames with a bypass permission node (spigot only)
Staff no longer show up in private message tab complete until they have sent a message
v.1.5.2
Fixed 1.13 support for Sponge servers
A very significant amount of code refactoring behind the scenes
v.1.5.1
Added support for Minecraft 1.13
v1.5
An end to many null pointer exceptions, thread safety has arrived!
Nicknames now show up in the tablist and other places
Colour codes have been fixed in the main chat
Multiple hyperlinks can be sent and clicked on in one message
Fixed an issue that prevented some types of hyperlink from being clickable
Group create permission node added
You can now nickname yourself by not specifying a player argument (spigot only)
Added a /realname command to get the real name of a player with a nickname (spigot only)
Added the /usecast command to allow console to use custom broadcasts
v1.4.2
Added multichatbridge/sponge.nick.others and multichatbridge/sponge.nick.self permission nodes
Removed left over debug messages from Sponge
v1.4.1
Fixed Sponge version info
Fixed cast command displaying multiple times in console
Added %MODE% and %M% placeholders to global chat
Fixed a bug that caused the second page of help to not display in /group
Prevented local and global commands from being registered if global chat is disabled at start up
Global chat is now logged in console with the correct chat colours
Nickname command added to Sponge
Fixed various null pointer exceptions
v1.4
Implemented a chat stream class to be used by global chat
Fixed a bug that caused formatting codes to be 'lost' on subsequent lines when the global chat text colour was not white (&f)
Added /announcement list command to view existing announcements
Staff MUST now have the multichat.staff permission to appear in staff list. (Before the mod and admin chat nodes were used in addition to the plain staff node)
Added custom broadcasts with /cast
Added feedback to bulletin commands
Added feedback to the helpme command
Fixed stability issues to prevent unhandled exceptions occuring
Fixed issues that prevented MultiChat working correctly with LuckPerms
Fixed 'double prefixes' showing after being changed
Implemented /nick command into MultiChatBridge
Fixed silent quit messages not displaying in chat
Added a social spy bypass node
Cut down the amount of console logging
Changed functionality of /local command to only send your messages to people on the same server, and only receive messages from people on the same server. (Previously, your messages would be sent globally, but you would only see responses from those on the same server)
v1.3.4
Fixed a bug preventing the correct displaying of nicknames when using vault
v1.3.3
Now supports Vault
Prefixes and suffixes are fetched if they are not already in the fetched displayname
v1.3.2
Added tab complete for private messaging and group chats
Added /clearchat command with options for your own chat stream, all servers, the global chat, or current server
Made it so that staff chats could be used from console
Optimised group chat management code
Added announcements allowing you to display a message on a timer, or on demand
Added bulletins allowing you to cycle through a list of a list of messages at regular intervals
Added SPONGE support so that displays can be fetched from Sponge servers as well as Spigot
v1.3.1
Fixed an issue that prevented muting plugins from working
Added multichat.staff permission for appearing in staff list (previous used mod or admin chat nodes)
Fixed a bug that prevented you turning off a private message toggle if the target went offline
Added a barebones /helpme command
Fixed an issue preventing players from seeing the mod chat even with the correct permission
Added network join and quit messages (and silent join) via the joinmessages.yml file
v1.3
Added global chat
Added spigot display name fetching
Added the /multichat command
Added private messaging via /msg and /r
Added social spy
Console logging now colour coded
Ability to toggle private messages
Ability to switch between local and global chat modes with /local and /global
Added /display command
Added config.yml file to customise various settings for the plugin
Disable global chat or private messaging for each server
Customise the global chat and private message formats in config.yml
Changed /staff command to now used display names fetched from spigot
Can send links and use colour codes in all chat types
Added a large number of permission nodes to control the above features
Added the /freezechat command
v1.2.3
Changed the current plugin.yml file to bungee.yml to facilitate future spigot integration