Changed the way MJ searches for Modules in other assemblies so a module in an assembly that failed loading doesn't fail loading for everything;
Move MJ2 Button with right click, drag & drop;
Docking Autopilot Improvement;
Let user force Roll for Smart ASS and Docking AP;
Improved Attitude controler;
Fix for some ship turning to circularize while still in atmosphere;
Fix exception spam when launching a vessel with no saved MJ2 setting directly form the Space Center screen;
Improved RCS control for Docking;
Added a stock-SAS toggle to Attitude Adjustment;
Landing Guidance control for Parachutes and Legs;
Fixed runway positions for 0.22;
Added support for selective module unlocking for Career mode;
Added MJ2 Pod;
Version 2.0.9 - pre-release
Autostaging will only stage if eventual parachutes are also decoupled in the same stage
Landing improvements, especially with the touchdown
Improved RCS Torque
Increased number of significant figures in some info items
Fixed sepratron recognition to use placement angle and not ActivatesEvenIfDisconnected
Fixed new autostaging parachute check
Fixed math error in rendezvous autopilot match velocities step
Changed menu position
Fixed rover autopilot swerving when target heading is due north
Fixed ascent AP inclination field not saving
Fixed problems with dV simulation
Add a Conics Mode selector in the Node Editor
Warp Helper should now persist lead time and warp target
Added sarbian's RCS improvements
Added sarbian's conics relativity mode selector
Reworked autostaging
Fixed the window's buttons
0.21 compatibility changes
Disabling SAS use, no longer needed
Version 2.0.8 - pre-release
Added info items for dry mass, LF+O mass, and monoprop mass
Fixed loss of settings on creating a new vessel with a MJ command pod
Improved MoI calculations
Improve node execution across 2+ stages
Fixed maneuver nodes sometimes wrongly be placed at T-0
Restored docking AP warning if target is not a docking node
Fixed ascent AP status not showing
Made sure "Land at target" can't be invoked when no target exists
Fix auto-stage 'post' delay affecting 'pre'
Add a Roll field to the SmartASS SRF mode
Leave the ascent AP enabled when minimized
Added settings window that allows switching to the MJ 1 GUI skin
Fix signs for an angle's text representation
Added a "restore factory defaults" to the settings window
Autostaging options now minimize when autostaging is off
Thrust limiter toggles now light up green when active
Fixed ILS navball guidance only working when autopilot was on
Made target coordinates persistent
Made sure Joke module is disabled unless user enables it
Made sure thrust control options unhighlight when not active
Added a "Create and execute" button to the maneuver planner
Fixed RCS Avaiable Torque
Hopefully fixed throttle sputtering near end of gravity turn
Split "Rendezvous Guidance" into separate Autopilot and Planner windows
Changed attitude controller PID parameters to save to Type
Changed CFG for 0.20 GameData format
Changed the menu position due to the new map buttons
Version 2.0.7 - pre-release
Fixing GUI Skin for compatibility with Romfarer's Lazor
Added "time to AN/DN" info items
Node burn time estimates now take throttle limits into account
Added a reminder for Romfarer to fix his GUI handling
Node executor will no longer constantly realign in low orbit
Added Maneuver Planner field to set tolerance of node executor
Improved node executor tolerance logic
Fixed hover over the closed menu in the Editor
Handle RCS thrusters with forces other than 1 kN
Fix the death wobble on ascent
Add an RCS delta-V infoitem
Fixed bad course corrections by landing AP
Disable RCS when the RCS controller is finished
Reduce the RCS fuel conservation threshold
Add a speed limit to the docking AP
All modules should now know about throttle limits
Fixed problem where ascent AP would fail to circularize
Added a separator item for custom windows
Fixed issues with selecting duplicate info items
Added N/S/E/W to lat/lon info items, which were missing them
Added info items with phase angles for all planets & moons
Changed Ascent Guidance to allow launching to rendezvous and plane after the first launch
Version 2.0.6 - pre-release
Added moon-return burns to the Maneuver Planner
Fixed the LONG standing decoupler auto-staging bug
Fix the ascent path texture on relaunch
Added option to set final Pe after course correction
Added an experimental RCS Balancer
Reinstate the "Auto-warp toward apoapsis" option
Fixed loss of custom windows on End Flight->VAB
Switched default custom windows to use presets
Added "Target planet phase angle" info item
Added fuel conservation options to RCS Controller
Give the landing autopilot an "Auto-warp" toggle
Changes to Translatron PANIC!!! button, Smart A.S.S. AUTO handling, and the thrust controller interface
Version 2.0.5 - pre-release
Made navball ascent guidance use inclination
Added auto-saving of LPA
Added autowarp to ascent AP timed launches
Add info items that show atmo+vac dV on one line
Made angrilov's fix to menu window Rect management
Added support for sharing of info windows
Added custom window presets
Target coordinates info item now uses two lines
Rendezvous AP can handle starting from similar orbit
Save/Load system overhaul. Should fix the window persistence problems
Added menu highlighting for active modules
Fixed drop-tank dV and fixed some exceptions in the VAB
Shrunk "Edit" and "Copy" buttons on custom windows
Version 2.0.4 - pre-release
Added missing options to Throttle Control window
Made auto-stage toggle persistent
Added some new target info items
Fixed coast-to-AP warp
Made Vessel targets valid landing targets
Add a text box to control ascent "Turn shape"
Small usability improvements to windows - Default position for windows is no longer on top of warp buttons
Added two node info items
Added a pre-delay to autostaging
Fixed bad bug with node executor
Version 2.0.3 - pre-release
Translatron added back
Fixed F2 sync issues
Added Rover Controller
Version 2.0.2 - pre-release
Disabled the 4/1 joke module and added an option to the "Misc" custom windows category to re-enable it
Version 2.0.1 - pre-release
Fixed Smarter A.S.S. getting locked in AUTO mode
Fixed GUI skin getting overridden by other plugins
Version 2.0.0 - pre-release
Total rewrite
Version 1.9.8
Better handling of disabled engines
Fixed using Launch to Rendezvous on a second launch
Removed fix for reversed speed in rotational frames as it was fixed in KSP 0.19
Fixed radial attach pods applying "magic torque"
Small fix for the Linux release on the AR202 part
Version 1.9.7
Fixed several exceptions on loading
Fixed the engine-on-strut fuel flow problem
Added Warp to Maneuver Node
Translatron now accepts floating point numbers
Version 1.9.6
Fixed MechJeb breaking on docking/undocking
"Control from here" will no longer cause spinning
Added SmartASS mode to align along maneuver node burn vector
Added check to prevent clicks from going through the vessel info window in the editor
Added "MechJebVesselStateUpdated" event. Other plugins can listen for this event and then modify MechJebCore.vesselState in the event handler to inform MechJeb of their capabilities.
Version 1.9.5
Fixes for KSP 0.18 compatibility
SmartASS PAR+/- will align along the axis of a targeted docking node
Rendezvous module and SmartASS now use in-game target selection system
Rendezvous module AN/DN readouts fixed
Added rendezvous module readout for closest approach time and distance
(Re)added rendezvous module auto-align orbits function
Ascent AP turn shape slider now shows a numerical percentage
Land-at-target will land safely on Duna, and will use saner warp speeds when waiting for the deorbit burn
Land is more aggressive for steep descents, but (hopefully) safer for shallow descents
Many bugfixes
Version 1.9.4
Fixes for KSP 0.17.1 compatibility;
Improvements to Autom8 functions and adding a standalone Autom8;
Vessel Information now includes delta-V predictions for each stage of the ship;
Vessel Information, can now display in the VAB/SPH too;
Added fix for Crew Tank compatibility;
Version 1.9.3
Extra-fixes for KSP 0.17 compatibility, including configuration saving/loading, LOW/HIGH warp support and the landing AP location picker;
Finally improved the menu opening time;
Fixed vessel activation problems;
Unlocked 100k time warp;
Added mechjeb.setLanding() to Autom8;
(probably) Fixed the sync problem in Autom8;
Fixed some problems with ObjectToLua;
Added "Angle to Prograde/Retrograde" to Orbital Information;
Added a Phase Angle Table;
Fixed light initialization problem in the AR202 part.
"Transfer to" button now displays time away from injection point as well as delta-v;
The TGT+/- in rendezvous mode now points correctly at the target;
Fixed bug with Pod 2.0 without the landing legs;
Fixed problem with Landing Autopilot in Kerbol orbit;
Stopped the Ascent Autopilot from closing the window on completion;
Added Surface/Current TWR to Vessel Information;
Fixed an issue where a ship would separate just after coming out of warp (Was in high warp, now at warp 0) and then trying to set warp 0 again.
Sepratrons now ignored in auto-staging.
Version 1.9.2
Changes for KSP 0.17 compatibility;
Added Lua interface for plugins;
Some bugfixes;
Version 1.9.1
Added (some) support for AtmosphericEngine;
Improved MechJeb steering;
Fixed settings problem with multiple MechJebs in the same vessel;
New Autom8 functions: thrustActivate, thrustDeactivate, stage, getModule, ilsHold, ilsLand;
Re-enabled Rendezvous module;
Version 1.9
Fixed MechJeb conflict with ASAS;
Fixed warp to Pe ignoring the time;
Added keep altitude and heading options to Instrument Landing System, and added a new automatic landing feature (beta);
Changes for KSP 0.16 compatibility;
New Autom8 module, with a Lua console (beta);
Version 1.8.4
Fixed TRANS's transfer to Minmus function (and transfers to the Mun from slightly inclined orbits);
Added an Instrument Landing System for spaceplane runway landings;
Improved MechJeb roll control;
More 0.15 compatibility bugfixes;
Version 1.8.3
Fixed the Core coffee intake;
Some more progress on RinComp integration;
Fixed Pod 2.0 "Landing Leg" attachment (still no auto-assembly);
Version 1.8.2
Merging RinComp with MechJeb;
Changes for 0.15 compatibility;
Disabled Pod 2.0 auto-assembly (incompatible with 0.15);
Version 1.8.1
TRANS burns that miss the target won't hang the game;
Fixed complete breakdown of MechJeb in solar orbit;
PE and AP+PE will reject a periapsis below the center of the planet;
Fixed failure of timed launch for rendezvous with targets above geosynchronous orbit;
Fixed bug where landing autopilot would not wait for deorbit burn point if it had deorbited before;
Changed the pod version reaction wheel forces;
Version 1.8
New MechJeb pod;
Changed MechJeb attitude controller to account for available torque and inertia;
New orbital operations module with:
Adjust Pe, Ap, or both at once;
Circularize;
Automatic trans-munar injection;
Auto-warp to Pe, Ap, or SOI change;
Ascent autopilot updates:
Added automatic launch window timing to rendezvous with an equatorial target;
Added an "Ascent Stats" display;
Added a "heading" input as an alternative to "inclination";
Landing autopilot updates:
Point-and-click landings: can click to select target location in map view;
"LAND at target" can now do an automatic, properly timed deorbit burn;
Can specify touchdown speed;
Smoother, safer landings since surface height is known well in advance;
Will predict landing site even for trajectories that go exoatmospheric to enable targeted suborbital hops;
Updated help windows for the ascent and landing APs;
Various bugfixes;
Version 1.7.3
Fixed Jeb's tampering with MechJeb systems
Version 1.7.2
Added the original AR202 case
Improved roll handling
Improved interface response among the modules
Improved KILL ROT
Landing autopilot now includes the old LAND system
Landing autopilot now have a DMS input mode
Translatron LAND mode has been refurbished into a PANIC!!! button
Lots of bugfixes
Version 1.7.1
Improvements to the reentry computer
Improvements to the LAND function
Version 1.7
Merged MechJeb with AR202
The_Duck's Landing Autopilot can now do a fully automated descent to a target location after the de-orbiting burn
Big changes in the way MechJeb handles the ship steering
Version 1.6.1
Fixed Pod version collider, could lead to problems in the VAB
Version 1.6
New MechJeb Unmanned Pod version!
LAND function greatly improved;
LAND now deploys landing gears;
Changed Smart A.S.S. modes to roll first, then pitch/yaw;
Version 1.5.1
Updated for 0.14.1 patch
Version 1.5
MechJeb now activates all IDLE parts upon disconnection, and disables decouplers;
Fixed some multi-MechJeb errors;
Added Kill Horizontal Speed to Translatron;
Added automatic LAND mode to Translatron;
Improved throttle control;
Version 1.4
New radial mount part;
Multiple MechJebs per craft allowed;
MechJeb can now control off-focus crafts, and will transform ejected debris containing it into a new controllable craft;
Translatron no longer needs Smart A.S.S. active to work;
Version 1.3
New 1m MechJeb part;
Added Translatron window;
Added thrust PID controller;
Fixed loading settings;
SURF 90 90 now keeps vessel orientation;
Text boxes now accept +/-;
Smart A.S.S. now shows active values for SURF;
New data in Orbital and Surface windows;
Relaxed MechJeb input locking restrictions;
Resetting PID controller in case of too much error;
Version 1.2.1
Fixed problems with the pause screen;
Version 1.2
Added Main, Orbital and Surface windows;
New PID controller, K settings on CFG file;
All window states are saved and shared among vessels;
MechJeb state is saved in the vessels and resumed at focus;