Ignored Directories List - Mtax-Development/GML-OOP GitHub Wiki

This page contains directory listing that can be added to the .gitignore file in the main folder of a git repository. If done so, GML-OOP files that have been included in a GameMaker project will be ignored while creating new commits. The main file of the GameMaker project will still expect these files to exist among the project files upon opening it, so they should either already exist in there or be imported after it is opened.

This listing also functions as a note about the version of GML-OOP included in the project. It is recommended to manually update it for further reference as the version of GML-OOP used in the project is changed. This page is updated to refer to the name of the latest Release as it is released. If the included version was instead imported directly from the repository, it is recommended to replace that name with the specific commit reference.

.gitignore

## GML-OOP (Release 1)
# Container
scripts/Angle/
scripts/Color2/
scripts/Color3/
scripts/Color4/
scripts/DateTime/
scripts/Range/
scripts/RangedValue/
scripts/Scale/
scripts/TextAlign/
scripts/Vector2/
scripts/Vector4/

# Data Structure
scripts/Grid/
scripts/List/
scripts/Map/
scripts/PriorityQueue/
scripts/Queue/
scripts/Stack/

# Debug
scripts/ErrorReport/

# Handler
scripts/ArrayParser/
scripts/SpriteRenderer/
scripts/StringParser/
scripts/TextRenderer/
scripts/SurfaceRenderer/

# Resource
scripts/Buffer/
scripts/Font/
scripts/Layer/
scripts/ParticleType/
scripts/Room/
scripts/Shader/
scripts/Sprite/
scripts/Surface/

# Shape
scripts/Arrow/
scripts/Circle/
scripts/Ellipse/
scripts/Line/
scripts/Point/
scripts/Rectangle/
scripts/RoundRectangle/
scripts/Triangle/
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