Circle - Mtax-Development/GML-OOP GitHub Wiki
Constructs a Circle Shape, which is a region within radius from specified center. When rendered, it is a series of triangles placed circularly from center, the amount of which equals the specified precision.
Destruction |
Elements |
Garbage Collection |
None |
Name |
Type |
Default |
Modifiable |
location |
{Vector2} |
None |
Yes |
radius |
{real} |
0 |
Yes |
fill_color |
undefined |
Yes |
|
fill_alpha |
{real} |
1 |
Yes |
outline_size |
{int} |
0 |
Yes |
outline_color |
undefined |
Yes |
|
outline_alpha |
{real} |
1 |
Yes |
precision |
{int:divisibleBy4} |
24 |
Yes |
Name |
Arguments |
New constructor |
|
Empty |
{void} |
Constructor copy |
other {Circle} |