Home - Mtax-Development/GML-OOP GitHub Wiki
Welcome to the GML-OOP Wiki! Here you can find the updated documentation of the project and usage guides.
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GML-OOP is a free open-source library created in GameMaker Language aiming to use the features introduced in its 2.3 version to integrate the concepts of object-oriented programming into the main features of GameMaker.
It is a set of constructors overlaying over the primary functionalities of the engine, each of them referring to their own piece of data. Their functionality is accessed primarily through the methods of that constructor, fundamentally altering the architecture of the written code. This project uses this as an opportunity to further improve and expand their features, while making their usage significantly more intuitive.
This Wiki contains the documentation for each constructor and general information about the project, including examples and overview illustrating the workflow based on GML-OOP.
This project is considered stable and its releases are fully Unit Tested to ensure their quality. Long-term maintenance is the current development priority.