QuadtreeCollider - MrTrueChina/Unity2D-Quadtree-Collision-Detection-System GitHub Wiki
IsCollitionToCollider
public bool IsCollitionToCollider(QuadtreeCollider collider)
如果这个碰撞器与指定碰撞器发生碰撞,返回true,否则返回false
SubscribeCollisionEnter
public void SubscribeCollisionEnter(IOnQuadtreeCollisionEnter subscriber)
订阅这个碰撞器的碰撞器进入事件
CancelSubscribeCollisionEnter
public void CancelSubscribeCollisionEnter(IOnQuadtreeCollisionEnter subscriber)
取消订阅这个碰撞器的碰撞器进入事件
SubscribeCollisionStay
public void SubscribeCollisionStay(IOnQuadtreeCollisionStay subscriber)
订阅这个碰撞器的碰撞器停留事件
CancelSubscribeCollisionStay
public void CancelSubscribeCollisionStay(IOnQuadtreeCollisionStay subscriber)
取消订阅这个碰撞器的碰撞器停留事件
SubscribeCollisionExit
public void SubscribeCollisionExit(IOnQuadtreeCollisionExit subscriber)
订阅这个碰撞器的碰撞器离开事件
CancelSubscribeCollisionExit
public void CancelSubscribeCollisionExit(IOnQuadtreeCollisionExit subscriber)
取消订阅这个碰撞器的碰撞器离开事件