Prototype 2 Design Document - MrMypurse/CART315 GitHub Wiki

Prototype 2 Design Document

Name

Journey to Artemis https://mrmypurse.itch.io/journey-to-artemis

Genre

Indie, Story-Driven, Adventure, Game Prototype

Platform

Unity 2020.2.1F1 Windows

DesignConcept

You, a wild beast who grew up in the forest, return home as the new spring arrives. It feels so good to be back and see your old friends! But everyone is acting strange and seems to be worried about something… Is your home in danger? What can you do to protect it?

Features

  • First-person control

  • Boreal Forest Environment

  • Low-Poly style art

  • NPC dialogue system

Game Test Questions:

  • Were the controls easy to understand/use?

  • Did you interact with all the NPCs? How was the experience(entertaining, boring, etc)?

  • Did you understand the main storyline and what the main character has to do next?

  • Are you satisfied with the dialogue system? How can it be improved?

  • Did you encounter any bugs? If so, please describe.

  • How was the atmosphere of the game? Does it feel peaceful/lively? If not, how can it be improved?

Thank you for playing!

Feedback from playtesting

  • The aesthetic is peaceful and the environment resembles a forest with habitations.

  • Sound effects would definitely help to set up a more dynamic environment.

  • The dialog box always sits on the screen, which interferes with gameplay. UI needs improvement, such as having an option to close the dialogue screen.

  • The mouse control is too sensitive on WebGL, some adjustments need to be made.

  • Multiple dialog options can enhance the gaming experience.

  • Some players encountered bugs while having a conversation with the butterfuly.

  • The game is very small, more content would be better.