PersistentConnection - MrAntix/SignalR GitHub Wiki
A PersistentConnection is the base class that has an api for exposing a SignalR service over http.
To create a new endpoint. Create a new class that derives from PersistentConnection.
public class MyEndPoint : PersistentConnection
{
}
To make this endpoint accessible, add a route to Application_Start (or something similar):
using System;
using System.Web.Routing;
namespace WebApplication1
{
public class Global : System.Web.HttpApplication
{
void Application_Start(object sender, EventArgs e)
{
RouteTable.Routes.MapConnection<MyEndPoint>("echo", "/echo");
}
}
}
This will expose /echo as a SignalR endpoint.
Called when a new connection is made.
- request - The request associated with this connection.
- connectionId - The id of the new connection.
Example
public class MyEndPoint : PersistentConnection
{
protected override Task OnConnected(IRequest request, string connectionId)
{
return Connection.Broadcast("Connection " + connectionId + " connected");
}
}
Called when a connection is restored.
- request - The request associated with this connection.
- connectionId - The id of the new connection.
Example
public class MyEndPoint : PersistentConnection
{
protected override Task OnReconnected(IRequest request, string connectionId)
{
return Connection.Broadcast("Client " + connectionId + " re-connected");
}
}
Called when a connection is restored.
- request - The request associated with this connection.
- groups - The groups the connection are a part of.
- connectionId - The id of the new connection.
Example
public class MyEndPoint : PersistentConnection
{
protected override IList<string> OnRejoiningGroups(IRequest request, IList<string> groups, string connectionId)
{
return groups;
}
}
Called when data is received on the connection.
- request - The request associated with the connection that sent the data.
- connectionId - The id of the connection that sent the data.
- data - The payload received from the client.
Example
public class MyEndPoint : PersistentConnection
{
protected override Task OnReceived(IRequest request, string connectionId, string data)
{
return Connection.Broadcast("Connection " + connectionId+ " sent " + data);
}
}
Called when a connection goes away (client is no longer connected, e.g. browser close).
- connectionId - The id of the client that disconnected
Example
public class MyEndPoint : PersistentConnection
{
protected override Task OnDisconnected(IRequest request, string connectionId)
{
return Connection.Broadcast("Connection " + connectionId + " disconncted");
}
}
- Gets the IConnection for this PersistentConnection.
Broadcasts a message to all on this connection.
Sends a value to the specified signal (e.g. the connection Id).
- NOTE: the value is JSON serialized
public class MyEndPoint : PersistentConnection
{
protected override Task OnReceived(IRequest request, string connectionId, string data)
{
return Connection.Send(connectionId, "Connection " + connectionId+ " sent " + data);
}
}
You can add connections to groups and send messages to particular groups. Groups are not persisted on the server so applications are responsible for keeping track of what connections are in what groups so things like group count can be achieved.
public class MyConnection : PersistentConnection
{
protected override Task OnConnected(IRequest request, string connectionId)
{
return Groups.Add(connectionId, "foo");
}
protected override Task OnReceived(IRequest request, string connectionId, string data)
{
// Messages are sent with the following format
// group:message
string[] decoded = data.Split(':');
string groupName = decoded[0];
string message = decoded[1];
// Send a message to the specified
return Groups.Send(groupName, message);
}
protected override Task OnDisconnect(string connectionId)
{
return Groups.Remove(connectionId, "foo");
}
protected override IList<string> OnRejoiningGroups(IRequest request, IList<string> groups, string connectionId)
{
return groups;
}
}
Sometimes you have some arbitrary code in an application that you want to be able to notify all clients connected when some event occurs. An example of this might be a background task that sends data at a certain interval.
You can use the dependency resolver for the current host to resolve the IConnectionManager
interface which allows you to get ahold of the connection object.
In these scenarios, you can get an IConnection for a specific persistent connection by calling connectionManager.GetConnectionContext<T>:
using System;
using System.Web.Routing;
using Microsoft.AspNet.SignalR;
namespace WebApplication1
{
public class Notifier
{
public void Notify(string message)
{
var context = GlobalHost.ConnectionManager.GetConnectionContext<MyEndPoint>();
context.Connection.Broadcast(message);
}
}
}
Once you have the context, you can call Broadcast to send a message to all connections, or groups of connections:
using System;
using System.Web.Routing;
using Microsoft.AspNet.SignalR;
namespace WebApplication1
{
public class Notifier
{
public static void GroupNotify(string group, string message)
{
var context = GlobalHost.ConnectionManager.GetConnectionContext<MyEndPoint>();
context.Groups.Send(group, message);
}
}
}