software design document - Mr-Kumar-Abhishek/brain-beats GitHub Wiki
Software Design Document
1. Introduction
Brain Beats is a web application for generating brainwave entrainment sounds. This document outlines the software design of the Brain Beats web application.
2. Architecture
The application follows a client-side architecture, primarily built with HTML, CSS, and JavaScript. It does not have a backend server.
2.1. Components
-
HTML Files:
index.html
: Main entry point, contains navigation and links to different generators.- Generator-specific HTML files (e.g.,
binaural-beats-generator.html
,isochronic-tones-generator.html
,pure-tone-generator.html
): Contain the UI for each sound generator, including input elements, controls, and potentially visual elements. - Preset HTML files (e.g.,
noise.html
,solfeggio-frequency.html
,angel-frequency.html
): Provide interfaces for pre-configured sound presets. favorites.html
: Manages and displays user's saved presets.search.html
: Implements search functionality for presets and frequencies.blog/
subdirectory: Contains HTML and related assets for a blog section.
-
CSS Files:
css/main.css
: Main stylesheet for the application, providing overall styling.css/bootstrap.css
: Bootstrap CSS framework for layout and UI components.css/normalize.min.css
: CSS reset for cross-browser consistency.blog/css/
: Stylesheets specific to the blog section.
-
JavaScript Files:
js/main.js
: Main application logic, handling user interactions, sound generation, and potentially preset management.js/data.js
: Likely contains data for presets, frequencies, and descriptions.js/data-id.js
,js/desc-data.js
,js/favorites-data.js
,js/jsonDataArray.js
,js/search-data.js
: Potentially manage specific data sets or functionalities.js/bootstrap.bundle.js
,js/bootstrap.js
,js/bootstrap-input-spinner.js
: Bootstrap and related utilities.js/workbox/
: Service worker related files for offline capabilities.blog/js/
: Scripts specific to the blog section.
-
JSON Files:
json/binaurals.json
,json/isochronic.json
,json/monaurals.json
,json/puretones.json
,json/noise.json
,json/solfeggio.json
,json/angel.json
,json/rife-frequencies-cafl-xref.json
,json/rife-monaural-freq.json
,json/rife3Dfreq.json
,json/alt-freq-auto.json
,json/alt-freq-monaural.json
,json/sq_monaurals.json
,json/dreamachines.json
: Store data for sound presets and frequency lists.json/indexer.json
: Likely used for search indexing.lab/
: Contains various JSON files likely used for frequency data and potentially experimental features.
-
Image Files:
img/
: Contains images for the website, including icons and logos.blog/img/
: Images specific to the blog section.
-
Service Worker:
sw.js
: Service worker script for caching assets and enabling offline functionality.js/workbox/
: Workbox library files used by the service worker.
-
Noise Processor:
noise-processor/
: Directory potentially containing scripts or modules for advanced noise processing or audio manipulation.
3. Data Flow
- User Interaction: User interacts with HTML elements (buttons, sliders, inputs) in the browser.
- JavaScript Logic: JavaScript in
js/main.js
and other scripts handles user events, reads input values, and retrieves frequency data from JSON files. - Sound Generation: JavaScript uses Web Audio API to generate audio signals based on selected frequencies and sound types.
- Audio Playback: Web Audio API plays the generated sounds through the user's browser.
- Preset Data: JSON files in
json/
andlab/
directories provide data for sound presets and frequency values, loaded by JavaScript. - Favorites & Search: JavaScript manages user's favorite presets and implements search functionality using
js/favs.js
andjs/search-data.js
andjson/indexer.json
. - Service Worker (Optional):
sw.js
uses Workbox to cache website assets, enabling offline access.
4. Technologies Used
-
Frontend:
- HTML5
- CSS3
- JavaScript (ES6+)
- Web Audio API
- Bootstrap CSS Framework
- jQuery
- Workbox (for service worker)
-
Data Storage:
- JSON files (client-side data storage)
- Local Storage (for user favorites - implied)
5. Future Enhancements (Based on README and file structure)
- Expanding the range of sound types and generators.
- Adding more custom presets.
- Improving search functionality.
- Enhancing user interface and user experience.
- Potentially incorporating user accounts and cloud-based preset storage.
- Further development of the blog section.
- Exploring more advanced audio processing techniques in
noise-processor/
.
This document provides a high-level overview of the software design for the Brain Beats web application. Further details can be found in the code itself.