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"Turtle": Naval Defense Firestation

Turtle
Naval Defense Firestation
Source: Wyvern Battle Pack
for LOUD
Unit ID: web0404
Faction: UEF
Tech level: 4 (Experimental)
Health: 39900 (+22/s)
Armour: Structure
Energy cost: 295000
Mass cost: 35000
Build time: 5900 (Details)
Build rate: 20
Vision radius: 44
Water vision radius: 48
Radar radius: 120
Sonar radius: 0
Omni radius: 0
Motion type: RULEUMT_None
Buildable layers: water
Weapons: 7 (Details)
Wreckage: 15960
12600

"Turtle" is a UEF structure unit included in Wyvern Battle Pack for LOUD. It is classified as a naval defense firestation unit. The build description for this unit is:

Heavily armed defensive fortification for securing naval yards. Excellent underwater vision Highly regenerative. Customizable with either Shield or Radar.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Enhancements
  5. โ€“ Weapons
  6. โ€“ Veteran levels

Abilities

  • Sonar
  • Radar
  • Shield Dome
  • Torpedoes
  • Torpedo Defense

Construction

Order capabilities

The following orders can be issued to the unit:

Enhancements

Shield Dome

Description: error:description
Energy cost: 10500
Mass cost: 790
Build time: 125 seconds
Prerequisite: None
Install Radar Upgrade

Description: error:description
Energy cost: 30000
Mass cost: 2000
Build time: 325 seconds
Prerequisite: None

Weapons

Ionized Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 1080 (?)
Damage: 900 (?)
Damage radius: 2.5
Damage instances: 3 projectiles
Damage type: Normal
Max range: 110
Min range: 4
Firing cycle: Once every 2.5s (?)
Flags: Damage friendly
Gauss Cannon (ร—4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 413 (?)
Damage: 275 (?)
Damage radius: 1
Damage instances: 3 projectiles
Damage type: Normal
Max range: 85
Min range: 4
Firing arc: 240ยฐ
Firing cycle: Once every 2.0s (?)
Flags: Damage friendly
LR Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Damage: 220 (?)
Damage radius: 1.5
Damage instances: 8 projectiles
Damage type: Normal
Max range: 65
Firing cycle: Once every 3.3s (?)
Smart Charge AntiTorpedo

Target type: RULEWTT_Projectile
(Anti-torpedo)
Damage: 2 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 25
Min range: 0
Firing cycle: Once every 2.5s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 35 kills gives: +3990 (+20/s)
  2. 70 kills gives: +7980 (+40/s)
  3. 105 kills gives: +11970 (+60/s)
  4. 140 kills gives: +15960 (+80/s)
  5. 175 kills gives: +19950 (+100/s)
Categories : UEF ยท EXPERIMENTAL ยท ANTINAVY ยท DIRECTFIRE ยท STRUCTURE
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