BRS0402 - MostLostNoob/Git-LOUD GitHub Wiki
|
Experimental Battleship |
|
|---|---|
| Source: | BlackOps Unleashed Units for LOUD |
| Unit ID: | brs0402 |
| Faction: | Cybran |
| Tech level: |
|
| Health: |
|
| Armour: | Normal |
| Energy cost: |
|
| Mass cost: |
|
| Build time: | 31600 (Details) |
| Vision radius: | 40 |
| Water vision radius: | 24 |
| Radar radius: | 165 |
| Sonar radius: | 75 |
| Motion type: | RULEUMT_Water |
| Movement speed: | 3.7 |
| Weapons: | 17 (Details) |
"SeaDragon MKII" is a Cybran naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship unit. The build description for this unit is:
The pride of the Cybran Navy, the SeaDragon is armed with 2 X-Cannons, several deck cannons, AA, and torpedoes; enemies shake in fear at the sight of this vessel. Also able to repair and refuel aircraft in the field.
Contents
- Hailfire Tactical Missile Launcher
- 2 Primary X-Proton Cannon
- 6 Secondary Light Proton Cannon
- 6 Anti-Air Laser Blisters
- Radar & Sonar & Tactical Missile Defense
- Air Staging
- Torpedoes
-
08:46 ‒
1234/s ‒
77/s — Built by Tech 3 Support Armored Command Unit
-
10:32 ‒
1028/s ‒
64/s — Built by Experimental Reconstruction Engineer
-
35:06 ‒
309/s ‒
19/s — Built by Drone
-
52:40 ‒
206/s ‒
13/s — Built by Armored Command Unit
-
52:40 ‒
206/s ‒
13/s — Built by Armored Command Unit
The following orders can be issued to the unit:
This unit has 2 docking slots consisting of 2 small attach points, 2 medium attach points, and 2 large attach points. Using an attach point that isn't small costs a number of small attach points. Specifically 1 for medium, and 1 for large.
Loa Tactical Missile
| Target type: |
RULEWTT_Unit(Anti-Ship, Seabed, & Land) |
| Damage: | 500 (?) |
| Damage radius: | 2.5 |
| Damage instances: | 9 projectiles |
| Damage type: | Normal |
| Max range: | 200 |
| Min range: | 48 |
| Firing cycle: | Once every 10.0s (?) |
| Flags: | Damage friendly |
Y Cannon (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| DPS estimate: | 700 (?) |
| Damage: | 1400 (?) |
| Damage radius: | 2.5 |
| Damage type: | Normal |
| Max range: | 150 |
| Firing cycle: | Once every 2.0s (?) |
| Flags: | Damage friendly |
| Buffs: |
STUNSTUNSTUN
|
Proton Cannon (×3)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| DPS estimate: | 180 (?) |
| Damage: | 45 (?) |
| Damage radius: | 0 |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 100 |
| Firing arc: | 290°, 290°, 300° |
| Firing cycle: | Once every 0.5s (?) |
Proton Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| DPS estimate: | 180 (?) |
| Damage: | 45 (?) |
| Damage radius: | 1 |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 100 |
| Firing arc: | 300° |
| Firing cycle: | Once every 0.5s (?) |
Proton Cannon (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| DPS estimate: | 180 (?) |
| Damage: | 45 (?) |
| Damage radius: | 0 |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 100 |
| Firing arc: | 340° |
| Firing cycle: | Once every 0.5s (?) |
Nanite Torpedo
| Target type: |
RULEWTT_Unit(Anti-Naval) |
| Damage: | 60 (?) |
| Damage instances: | 12 projectiles |
| Damage type: | Normal |
| Max range: | 45 |
| Firing cycle: | Once every 5.0s (?) |
Zapper Anti Missile
| Target type: |
RULEWTT_Projectile(Anti-tactical) |
| Damage: | 2 (?) |
| Damage instances: | 1 beam collisions |
| Damage type: | Normal |
| Max range: | 30 |
| Firing cycle: | Once every 1.0s (?) |
Heavy Microwave Laser (×5)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Air) |
| DPS estimate: | 200 (?) |
| Damage: | 40 (?) |
| Damage instances: | 5 beam collisions |
| Damage type: | Normal |
| Max range: | 55 |
| Firing arc: | 360°, 360°, 720°, 720°, 260° |
| Firing cycle: | Once every 1.0s (?) |
Heavy Microwave Laser
| Target type: |
RULEWTT_Unit(Anti-Air) |
| DPS estimate: | 200 (?) |
| Damage: | 40 (?) |
| Damage radius: | 0 |
| Damage instances: | 5 beam collisions |
| Damage type: | Normal |
| Max range: | 55 |
| Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:
+7250 (+40/s) - 64 kills gives:
+14500 (+80/s) - 96 kills gives:
+21750 (+120/s) - 128 kills gives:
+29000 (+160/s) - 160 kills gives:
+36250 (+200/s)
| Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL |