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"Eliash": Experimental Heavy Assault Mech

Eliash
Experimental Heavy Assault Mech
Source: Total Mayhem for
LOUD
Unit ID: brot3ncm
Faction: Aeon
Tech level: 4 (Experimental)
Health: 66500 (+22/s)
Armour: Experimental
Energy cost: 410000
Mass cost: 26000
Build time: 41000 (Details)
Vision radius: 36
Water vision radius: 25
Radar radius: 65
Motion type: RULEUMT_Amphibious
Movement speed: 2.5
Weapons: 7 (Details)
Wreckage: 59850
21060

"Eliash" is an Aeon seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech unit.

Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Amphibious
  • Anti-Air

Construction

Order capabilities

The following orders can be issued to the unit:

Weapons

Blue Laser

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: Less than 416.66666666667 (?)
Damage: 125 (?)
Damage radius: 0
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 44
Firing cycle: Once every 0.3s (?)
laserblue2

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 375 (?)
Damage: 150 (?)
Damage radius: 0
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 44
Firing cycle: Once every 0.4s (?)
Blue Laser

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 350 (?)
Damage: 140 (?)
Damage radius: 0
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 44
Firing cycle: Once every 0.4s (?)
lasergreen

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 2000 (?)
Damage: 1000 (?)
Damage radius: 1.5
Damage instances: 5 beam collisions
Damage type: Normal
Max range: 48
Firing cycle: Once every 5.0s (?)
Flags: Damage friendly
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
DPS estimate: 400 (?)
Damage: 400 (?)
Damage radius: 0
Damage instances: 2 projectiles
Damage type: Normal
Max range: 42
Firing cycle: Once every 2.0s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 65
Firing arc: 90ยฐ
Firing cycle: Once every 20.0s (?)
Death Nuke

Damage: 6000
Damage radius: 8
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 40 kills gives: +6650 (+10/s)
  2. 80 kills gives: +13300 (+20/s)
  3. 120 kills gives: +19950 (+30/s)
  4. 160 kills gives: +26600 (+40/s)
  5. 200 kills gives: +33250 (+50/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND
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