BRNT3BLASP - MostLostNoob/Git-LOUD GitHub Wiki

"Blood Asp": Experimental Medium Assault Mech

Blood Asp
Experimental Medium Assault Mech
Source: Total Mayhem for
LOUD
Unit ID: brnt3blasp
Faction: UEF
Tech level: 4 (Experimental)
Health: 59500 (+18/s)
Armour: Experimental
Energy cost: 400000
Mass cost: 21750
Build time: 40000 (Details)
Vision radius: 35
Water vision radius: 21
Motion type: RULEUMT_Amphibious
Movement speed: 2.8
Weapons: 8 (Details)
Wreckage: 53550
17617.5
36000

"Blood Asp" is a UEF seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental medium assault mech unit.

Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Amphibious
  • Shoulder Rifles, Arm Lasers
  • Rocket Barrage
  • Dual Role Riot Guns

Construction

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Rifle (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 500 (?)
Damage: 500 (?)
Damage radius: 1.5
Damage instances: 2 projectiles
Damage type: Normal
Max range: 50
Min range: 10
Firing cycle: Once every 2.0s (?)
Laser (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 150 (?)
Damage radius: 0
Damage instances: 10 beam collisions
Damage type: Normal
Max range: 50
Min range: 10
Firing arc: 110ยฐ
Firing cycle: Once every 1.0s (?)
Firing cost: 500 (125/s for 4.0s)
Gauss Cannon (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
DPS estimate: 300 (?)
Damage: 30 (?)
Damage type: Normal
Max range: 35
Firing arc: 36ยฐ
Firing cycle: Once every 0.1s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 200 (?)
Damage radius: 3
Damage instances: 10 projectiles
2 DoT pulses
Damage type: Normal
Max range: 58
Firing arc: 80ยฐ
Firing cycle: Once every 10.0s (?)
Death Weapon

Damage: 3000
Damage radius: 6
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +5950 (+12/s)
  2. 50 kills gives: +11900 (+24/s)
  3. 75 kills gives: +17850 (+36/s)
  4. 100 kills gives: +23800 (+48/s)
  5. 125 kills gives: +29750 (+60/s)
Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND
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