Bleed Effect - MomoPewpew/MagicSpells GitHub Wiki
Bleed Effect
Description: This effect makes the target look like they are bleeding, and can optionally apply the hurt effect.
Configuration:
| Option | Description | Type | Default Value |
|---|---|---|---|
hurt |
Whether or not the "hurt" effect should also be played. | Boolean | true |
height |
Height/Offset of the effect on the y-axis. | Double | 1.75 |
type |
The type of effect used. The three types are DELAYED, INSTANT, and REPEATING. |
String | REPEATING |
material |
The type of material to use for the effect. Supports block data. | String | REDSTONE_BLOCK |
period |
How long to wait, in ticks, between each iteration. | Integer | 4 |
iterations |
Number of times to repeat the effect. | Integer | 25 |
Example:
BleedExample:
spell-class: ".instant.DummySpell"
effects:
Effect1:
position: caster
effect: effectlib
effectlib:
class: BleedEffect
material: REDSTONE_BLOCK
hurt: true
height: 1.75
type: REPEATING
period: 4
iterations: 25