What's New - ModOrganizer2/modorganizer GitHub Wiki

Table of contents

Mod Organizer v2.4.0

See also the detailed changelog for an exhaustive list of changes, or the list of development builds that led to this release.

Collapsible separators

  • Modlist separators are now collapsible, no more getting lost in your 1000 mods list!

New Game support

  • Mod Organizer now comes with support for a couple of new games: Cyberpunk 2077, Darkest Dungeon, Dragon Age: Origins, Kingdom Come Deliverance, Mirror's Edge, No Man's Sky, STALKER Anomaly, Stardew Valley, The Binding of Isaac: Rebirth, The Witcher 3: Wild Hunt, and others! Note that support may be minimal for some games and have missing features.

New Instance Management system

  • The instance manager has been revamped to give a better and more easy to navigate overview of existing instances.
  • The "Create Instance" process has been improved to guide new users and allow for more customization.

Quality of life

  • You can now drag&drop archives from the download list or external archives to the mod list to install them at a given priority. You can also drag&drop folder to copy them to your MO2 mod list.
  • You can now navigate the download list using the keyboard.
  • The settings have been re-arranged for ease-of-use and the Plugins tab refactored.

Plugins

  • New OMOD installer for OMOD archives.
  • New BAIN Wizard installer for BAIN Wizard scripts (Wrye Bash).

Mod Organizer v2.3.0

See also the detailed changelog for an exhaustive list of changes, or the list of development builds that led to this release.

Performance

  • A lot of effort has been put into improving performance of MO2, especially startup, mod installation and general refresh (after a program is run or after pressing F5/Data tab "Refresh"). The speedup should be immediately evident for any sizable setup.

Data tab

  • New columns: file type, size and date.
  • Supports sorting, searching, icons and tooltips.
  • Shell menu on shift-right-click.

Quality of life

  • Search boxes in the General conflicts tab.
  • Hidden files: New icon and filter for mods containing hidden files, new "Restore Hidden Files" context menu option.
  • Shift-double-clicking on mods will open the custom URL if one exists or the Nexus page for this mod.
  • Columns in the Plugins and Data tabs can now be turned on and off.
  • Added a confirmation dialog when clicking the Sort button in the Plugins tab

Plugins

  • New BSA preview plugin: BSA files can be previewed by right-clicking and selecting "Preview".
  • New C# FOMOD installer that replaces the NMM one by default.

Fixes

  • Hiding an item in the Conflicts tab will no longer sort the list randomly.
  • Stopped notifying for updates for optional and miscellaneous files when only the main mod is updated.

Mod Organizer v2.2.2

See also the detailed changelog for an exhaustive list of changes, or the list of development builds that led to this release.

Better Loot integration

The "Sort" button now opens a full report, similar to what LOOT itself shows. It also contains a detailed log at the bottom, which can be used to diagnose problems. The verbosity of the log is controlled by a new option in the Diagnostics tab of the Settings window. Some of the information from LOOT is also included in the Plugins tab as new icons and tooltips, such as missing patches, incompatibilities or need for cleaning. The Sort button has also been updated to use the new 0.15 masterlist format.

Filters

Every filter now has three states: not included, included, and inverted (shown as "Not"). Clicking a filter cycles through these states. Separators can also be set to always be visible or hidden as well as filtered normally (old behaviour). Added "Tracked on Nexus", "Has valid game data" and "Has Nexus ID". The Filters panel can be opened by clicking the "Filters" button at the bottom left of the mod list.

File lists

Some improvements for the file lists in the Data tab as well as the Conflicts and Filetree tabs in the mod information window:

  • In the right-click menu, there's a new "Open/Execute with VFS" entry, which will start the program through Mod Organizer so it can recognize installed mods.
  • Items can be double-clicked. The behaviour depends on whether the file is executable or not and on the "Open previews on double-click" option in the General tab of the Settings window.

Full texture preview support

The new DDS preview plugin by AnyOldName3 supports all texture types and formats used by the supported Bethesda games, including problematic formats such as DX10 DDS textures. The plugin also provides some useful information regarding the previewed file (such as pixel size) and allows for changing the background color and pattern to better preview transparent textures.

BSA archives creation

New plugin by PurpleFez under the Tools menu to pack files and folders into BSA and BA2. This plugin is disabled by default and can be enabled in the Plugins tab of the Settings window.

Lock overlay

The "MO is locked" dialog that covered the main window while running a program has been replaced with an overlay, which allows for moving and resizing the main window. It should also be more responsive and unlock faster when programs terminate.

Quality of life

  • The message about read-only INI files can now be permanently dismissed.
  • The conflict icons in the mod list are now in the their own column so they can be hidden.
  • A variety of messages boxes have been reworked to show more information and some basic troubleshooting steps for common errors.
  • The Nexus connection box that used to open on startup will now only be visible after the first failure to connect. It will attempt to connect multiple times automatically before showing the "Retry?" message.
  • In the Edit Executables window, new programs can now be added by browsing to the file directly or by cloning an existing entry.
  • Added two options in the General tab of the Settings window: "Show confirmation when changing instance" and "Always center dialogs".
  • The "Cache" and "QtWebEngine" entries in the instance manager are now hidden.
  • Added the Form 43 checker plugin for Skyrim SE by AnyOldName3, which shows notifications when a Skyrim LE plugin is detected.

Bug Fixes

  • Fixed a variety of problems with creating and compiling scripts with the Creation Kit as well as some less common errors with the virtual filesystem.
  • Fixed a common "invalid index" error when right-clicking a download that is marked as "Pending". Note that "Pending" downloads themselves are typically caused by firewalls blocking Mod Organizer.
  • Fixed the "failed to receive data from secondary instance" error.

Mod Organizer v2.2.1

New Advanced Conflicts tab:

We added the ability to see a list of not conflicted files in the current conflicts tab, but since it was not enough we also added a completely new tab that allows you to view conflicts in a new way. In the new tab there are some advanced options and a filter to more easily find the files you are looking for.

New standard Menu Bar and Tool Bar customization:

The lack of a standard menu bar made it harder to find some standard things, like settings or how to install an archive. The new menu bar is an optional feature that allows an alternative way to access the elements of the current toolbar. You can choose to either hide the Tool Bar or the Menu Bar or neither (or even both). You can now also change the size of the icons on the Tool Bar as well as finally showing the text in addition to the icons.

Changes to the Executables dialog:

Allow to properly reorder the executables list so you can have what you prefer at the top of the list. No more Modify or Add buttons, just OK will save all your changes.