Variables List - MikuSnow/BetonQuest GitHub Wiki
Variables List
Player: player
This variable will be replaced with the name of the player. If you add display argument, it will use display name instead of real name.
Example: %player.display%
NPC: npc
It's a very simple variable. It's replaced by the name of the NPC in player's language.
Example: %npc%
Objective: objective
Using this variable you can display a property of an objective. The first argument is an ID of the objective as defined in objectives.yml (not the type). Make sure that the player has this objective active or it will be replaced with nothing (""). Second argument is the name of a property you want to display. All properties are described in "Objectives List" chapter.
Example: %objective.kill_zombies.left%
Point: point
This variable displays the amount of points you have in some category or amount of points you need to have to reach a number. The first argument is the name of a category and the second argument is either amount or left:x, where x is a number.
Example: %point.reputation.left:15%
Item: item
With this variable you can display amount of specific items in player's inventory or a number needed to reach specific amount. The first argument is the name of an item (as defined in items.yml) and the second one is either amount or left:x, where x is a number.
Example: %item.stick.amount%
Version: version
This variable displays the version of the plugin. You can optionally add the name of the plugin as an argument to display version of another plugin.
Example: %version.Citizens%