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TODO list in no particular order:
- New UI in React
- Compatibility selection /before/ seed settings (RttR vs. Roman Campaign vs. Unlimited Play & World Campaign)
- Add animals
- Add decorative objects
- Figure out which textures "work together" best in each terrain (greenland, wasteland, winter world)
- Adjustable texture selection and rules for texture usage
- Harbors
- Know if every player can encounter every other player
- Further texture support: deserts, snow, swamps...
- Intelligent texture, tree and granite placement
- Intelligent resource placement
- Virtual playing: see how easily a player can expand and how easily will get in touch with other players
- Challenge indicator for a player
- Adjustable challenge per player