HQVFX |
High-res sprite replacements for visual effects like explosions, fire, laser shots etc. Features glow and partial transparency |
Ravenborn |
https://drive.google.com/file/d/148HFV2EsVoyMois2sRZBpr_yTVEsoP2m/view?usp=sharing |
HQSFX |
HQ Soundpack mod. Complete with JSJ snippets (AND intro!) Most sounds are HQ rips from Duke3D or generic scifi sounds. I've modified most of the wavs to sound as close to the original Duke2 as possible while maintaining a higher quality. |
Ravenborn |
https://drive.google.com/file/d/1a0Oj8lZcjYigDNATWW089tOr1-faWKaW/view?usp=sharing |
TurDUKEn |
Joke mod inspired by a comment during a Dosgamert live stream. Something along the lines of "It would be really funny to see the turkey running crazy around this factory level." Well... now you can. Presenting, the turDUKEn mod! This mod will allow you to get your Thanksgiving revenge on. |
Ravenborn |
https://drive.google.com/file/d/14Uqiniv1P4CAt7XUli-VMC2Chu191Vl7/view?usp=sharing |
Sunglasses mod |
Makes Duke wear sunglasses. Applies to in-game sprites, menus, story, and intro movie. Compatible with the DOS version as well. |
Leon Zawada (Original Patch + Player Sprites Art + Misc), Chris Pollit (Fullscreen and HUD Art), King Duke (K1n9_Duk3's Enormous Tool + fixes) |
https://forums.duke4.net/index.php?app=core&module=attach§ion=attach&attach_id=12014 |
Duke Niko |
Alternative player sprite. |
CSK |
https://drive.google.com/file/d/1xP2J4TYN9AaLnoFCGFzMREdN2kVs10Tj/view?usp=sharing |