Exporting to Assembly Files - MerlinVR/UdonSharp GitHub Wiki

This will explain how to export your U# program source assets to assembly assets for sharing without sharing the actual U# scripts


Before exporting

Make sure you uncheck Inline Code in Edit > Project Settings > Udon Sharp so it doesn't include any script code in the exported file


Exporting the assembly file

To export a assembly file from your U# program source asset, locate the asset you want to export.

With it selected, in the inspector you will see a button Export to Assembly Asset

Click it and save the file somewhere, and that's it.

You can now share this with people without giving away the C# code.