Troubleshooting - MemeMayhem/ModExamples GitHub Wiki

This page is no longer updated. See FAQ instead.

What if my mod is not doing anything?

Follow the wiki to install an example mod and verify the example mod is working as expected. If the example mod is also not working, it may be a compatibility issue between the mod and the game. Report it to the developers.

If the example mod works, press "Ctrl + F8" in the game to open the mod UI and check if your mod is correctly loaded. If there is an error message displayed for your mod, fix the error and restart the game to try again.

If your mod is correctly listed in the mod UI but still doesn't do anything in the game, check the "Player.log" file located at %USERPROFILE%\AppData\LocalLow\Cr3 Studio\Meme Mayhem and see if there are any errors related to your mod.

What if the game gets stuck at the loading screen or is totally broken?

This is usually caused by mod scripts throwing errors. These errors will be logged to the "Player.log" file located at %USERPROFILE%\AppData\LocalLow\Cr3 Studio\Meme Mayhem. Find the file and locate errors with a Lua stack trace. The stack trace may look like this:

LuaExceptionWithStackTrace: [string "UGC-Mods-Custom Relic/Trigger.lua.txt"]:31: This mod has failed to load.
stack traceback:
	[C]: in function 'error'
	[string "UGC-Mods-Custom Relic/Trigger.lua.txt"]:31: in main chunk

The above stack trace points to an error in a mod named "Custom Relic". Its Trigger.lua.txt file throws an error on line 31.