Next steps - Melmo07/TabletChildrenApp GitHub Wiki
##Sewing together the animations
One possibility is using a timer: after e.g. 100 seconds, current sprite leaves to the right and new one comes in from the left. Complicated, bc we would also have to disable the interactions for that period.
Another one is putting no borders on X, if sprite.x is <0 or >windowWidth, then it disappears and new one appears. (Right now, it does not arrive from x=0)
Last resort: swipe or change with buttons to the left and right. Then it would not be a safari, but a zoo.
How to organize them into 1 folder and 1 file?
##Adapt from mouseEvents to touchEvents
Animations triggered by click should work also work somehow with touch. Long tap, double-tap...? Right now it uses the last touchpoints X and Y as mouseX and mouseY, and there is nothing that equals click.