Animations - Melmo07/TabletChildrenApp GitHub Wiki
We are trying out and collecting some animated figures with some kind of reaction on touch. When they come together, it would be like a safari, where characters come, stay and leave, and children can interact with them while they are there, but then have to accept when a new figure comes along.
##Dog The dog walks in, can change direction based on mouse position or touchX. On click, it sits down and stands up in a loop until I move the mouse. I cannot trigger the same animation on tablet. Distinguishing between quick touch and drag or holding down is needed to replace the difference of mouse position and click.
##Turtle The dog walks in, can change direction based on mouse position or touchX. On click, it goes back into its shell and comes out in a loop until I move the mouse. I cannot trigger the same animation on tablet.
##Hedgehog The idea would be to have rotating hedgehog balls bouncing around. When you grab one, his head comes out to say hello and should stay out. Right now i don't know how to create to consecutive animation in one action (touch/click). Then, when released, he goes back in a ball and then goes back to rolling and bouncing around. This animation is starting to get harder then i had in mind!
##Cat The cat just walks around randomly. But when you drag him, his animation changes to an angry state. As you drag him around, he should deform according to direction and speed (the strechy function). Right now it doesn't work at all...
##Bird The bird flies in, can change direction based on mouse position or touchX and touchY. On click, it starts to rotate around its center until I move the mouse. I cannot trigger the same animation on tablet. We should use some kind of "double touch"