Functional Blocks - MehVahdJukaar/Supplementaries GitHub Wiki
Globe
A rare item found in shipwrecks or sold by the wandering trader
Will display a randomly generated blocky world that is unique to your current seed
Once interacted with it will spin and display the current world coordinates
Every spin will rotate it by one face
Will also spin once powered by redstone
Can give off a comparator output that depends on the current face. Useful for activation mechanisms
Cannon
Can shoot any item
Shot blocks will be placed (just like with slingshots)
Projectile items will be shot as entities (supports all mods)
Shooting power depends on the selected gunpowder level
Can be placed on all the sides of a block
Can be activated by flint and steel, gunpowder trail or redstone
Projectiles shot by the player will count as such. Try enderpearls!
Each selected gunpowder level will require and consume 1 gunpowder item when cannon is shot
Clicking on the maneuver button or shift clicking will activate the maneuver mode
Rotate your mouse to aim the cannon precisely where you want
Maneuver mode will show exactly where the projectile will land, regardlesss of the projectile type
Increase power level with Scroll Wheel
Has 3 aiming mode: parabolic 1, parabolic 2 and manual aim. Switch between them using Space Bar
Press Left Click to fire, Right Click to hide the trajectory lines
Exit the mode with E, Shift or Esc
Cannonball
Cannon specific projectile
Will break blocks it touches based of its Kinetic Energy
Every broken block will subtact energy (speed) from it proportional to the block hardness value
Can bounce off the ground when shot from a steep angle
Will interact kinetically with all entities, transferring part of its energy to them depending on their mass (hitbox)
This include cannonballs themselves, try to bounce them off eachother!
Candle Holders
Can be placed on walls, floors and ceilings
Can be stacked up to 4 to create candelabras and chandeliers
Give off a bit more light that candles making them viable light sources
Like sconces can be lit up and extinguished in many ways like with fire charges, flaming arrows, gunpowder or shovels to name a few
come in 17 colors
Awning
Can be tilted when clicked with an empty hand
Shifting while on an awinign will make the player fall through it
Falling on an awning will make the player bounce off of it, depending on its angle too!
Can be placed on supporting blocks as well as against themselves
Can be placed on both upper and lower part of a block
Pedestal
When stacked vertically will visually connect
Can have one item placed on top of them
Certain items like swords, tools and tridents and globes will have special visual properties when displayed on a pedestal
Once an item is taken or removed from a pedestal the block will give out a observer detectable update. Useful for traps
This can be prevented if one swaps the item with a sack
If an end crystal is placed on a pedestal the block will give off an enchanting power equal to 3 bookshelves. This means that with 5 of such blocks you'll be able to max out an enchanting table
Flags
Essentially an horizontal banner
Will swing in the wind and have a fancy animation option that can be enabled in the configs or viewed with fabulous graphics
Due to the different resolution and shape they use a different set of texture for their patterns. This means that new unique shapes can be created
Can be crafted from existing banners and come in all colors
Can be lowered and raised if placed on top a pole made with placeable sticks
Bunting
Can be placed on Ropes
Come in all colors
Will swing in the wind
Present
A container block which can hold 1 item stack
When interacting with its gui you can choose a player to which it will be adressed to as well as a small description
Once packed only you and the recipient will be able to open it and access its content
Comes in 16 + 1 colors
Ash
When a block is burned by fire it will have a change to create one of more ash layer, depending in its flammability
Ash layers are affected by gravity and can pile up
Can be harvested with a shovel and is used to craft soap
Can drop from burning mobs
Also found in basalt deltas
Rain will slowly wash away ash layers
Soap Block
Makes entities that walk on it "slip"
Can be placed next to a wet sponge which is in contact with a bellow to make the setup emit bubble particles
Sugar Cube
Dissolves into particles when it touches water
Dissolves in rain
Lunch Box
Can hold any food item, up to 9 stacks of them
Press Right Click to open/close the item
Once open you can eat from it the food it contains
Press Left Click to switch the food you have selected. The item must be closed first though
Shift Click to place the item down as a block
Gravel Bricks
When jumping on it or falling on it, the block will break
Can be made into a Suspicious variant holding any item
Notice Board
Can hold and display either a written book, a map or a banner pattern
When it's displaying a written book it will only show one page at the time
The text resolution that is getting displayed depends on the amount of text in a page. Add whitespaces to make it render smaller
Once given a redstone pulse it will turn the currently displayed page onto the next one
Can be waxed to prevent interactions
Fodder
A layered block that serves as a way to automatically feed animals
Many animals (controlled via a tag) will try to eat a layer out of the block when they are hungry
When eaten it will make baby animals age faster and will set adults in love. Uses the vanilla cooldown
Can be placed down with dispensers
Clicking with a hoe will remove and destroy one layer
Bamboo Spikes
Spikes that will slow and damage all the mobs that walk in them
If quark or create are installed they can be pushed with pistons or contraptions and will deal extra damage if they hit something while extending
Can be infused with lingering potions. To do so either craft them, click on them or pour the potion using a faucet
By default they can only accept negative lingering potions and have infinite charge.
You can however enable an alternative mode in the configs which allows them to have 16 changes and accept any potion. Charges will only be depleted when an entity that does not have that potion effect walks over them
Hat Stand
Like an armor stand but just the head
Shift click with empty had to wobble it
Lumisene Liquid
A finite liquid
Up to 16 layers can be in a single block
Will spread out evenly as thin as possible
A bucket can deploy and scoop exactly 16 connected layers
Has unique light properties
Cool iridescent animated texture
Can be lit on fire and instantly spreads to all connected blocks
Stepping on can apply the flammable effect for a few seconds
Drinking from a bottle will apply the glowing effect and the flammable one
Flammable effext extends the on fire duration and makes the affected entity spread fire as they walk
Floats on water
Planter
Can support any plant or crop without the need of water, useful for nether farms
Also prevent the crop from being trampled
Have optional farmers delight rich soil support
Hanging Signs (1.19-)
Can hold and display either text, an item or a banner pattern or even a map
Can be attached to the bottom of a block or to the side and will visually connect to fences and walls
Will visually swing when hit by entities
Blackboard
Can be written on to create interesting pattern in black and white. Basically a bare bones MS Paint in Minecraft
Can also be directly edited without the GUI by holding a dye item. This also supports other mods like chalk or similar items like quatz or coal. Doing so won't consume the item
Will keep its drawing when broken.
The current drawing can be previewed using the item tool tip
Blackboards can be duplicated just like banners
Can be cleared by using a wet sponge or soap
Can be waxed to prevent interactions
Can accept glow ink
Colored blackboards can be enabled in the configs
Framed Blocks
Framed blocks come in 3 shapes: Braces, Cross Braces and Frames
Each of them can visually hold any solid block inside. This allows to make every block into a framed one. To do so simply click on it with said block
An option to frame an already placed block when clicking on it with this item is available in the configs
Using an axe on a framed block will break the frame but not the block contained inside
Daub and Wattle & Daub
A new medieval themed decorative block that goes hand it hand with framed blocks
When daub is placed inside a framed block it will convert into the respective wattle and daub
Safe
Acts as a sort of upgraded shulker box that is fire resistant
Safes can be locked with a key. Once this is done their content will only be available to players that have the correct key in their inventory. See the key section for more info
An optional config is avialable in the configs that allows them to get bounded to the first player the places them, without the need to use a key
To unlock and clear the ownership of a safe simply shift click on it with its key or a tripwire hook if simple safes are enabled
In the configs one can also enable an option to make them indestructible unless one holds the correct key
Creative players can bypass locks
Netherite Doors & Trapdoors
Just like safes they can be locked with keys. Once this is done only a key owner can interact with them
By default they are accessible to anyone until first locked
Gold Doors & Trapdoors
When powered by redstone will disable any interaction with any player
This means that a powered door cannot be opened or closed regardless of its state
Creative players can bypass locks
Iron Gates
Decorative item that acts as an upgraded fence gate
Can visually connect with other gates that are placed ontop of them
Ropes
Can be placed against a ceiling, on a fence or wall or next to an already placed rope
Just like scaffolding they can only go that far out horizontally from their closest support until they are no longer supported
Vertical ropes have no hitbox and can be climbed
Horizontal ropes do have a hitbox and can be walked on, albeit at a slower pace. Your screen will also wobble as you try to balance on them
Can be broken by a projectile. Doing so or breaking them will also break connected ropes which are being supported.
Shearing a rope will make remove its bottom connection
Placing a rope against an existing vertical one will result in the rope getting extended downwards, pushing all blocks that are attached to the bottom most rope
The opposite is also true and can be achieved by shift clicking a rope with an empty hand. This will pull up the last attached block. Useful for wells
Ropes can be placed and will dynamically wrap themselves against many fence like blocks such as walls, beams and posts. This includes many many mods that also add horizontal facing ones like Quark's posts
Falling down ropes will not slow you down but still prevent fall damange. A cool sound will also play
Can burn really fast similar to gunpowder
Can spawn in mineshafts in a rare new elevator piece
Can support Buntings
Flint Block
A decorative and storage block that can provide a use for your extra flints
When pushed by a piston it can scrape agains any full face iron-like block to produce sparks.
If a flammable block is nearby it will catch fire! This allows to have a on demand durationless flint and steel
Opposite also works which means you can move an iron block agains a flint block instead
These interactions also work with Quark magnets
Stepping on one with some iron boots will also set stuff on fire
Feather Block
Extremely fluffy!
When fallen or stepped upon will emit feather particles and will let the player slowly fall into it, negating all fall damage
Doormat
Can hold and display 3 lines of text
Cats will occasionally sit on it
One single item can be hidden below it. To do so shift click on any face except the top one
Sconce, Candelabras and Candle Holders, Fire Pits
Decorative items that are meant to provide an alternative to torches
Can be lit with flint and still, fire charges, fi re arrows or placeable gunpowder
Can be unilt by waterlogging or by using a water splash potion
Won't break when waterlogged
Way Signs
Up to two of them can be placed on any fence or placed stick
Their orientation depends on the way the player faces when placing them
Their direction is always set but it can be reversed by shift clicking one
Click on one with a compass to make it point toward the pointer position (either the world spawn or lodestone position)
Like all signs they support dyes and inks
Can also be placed against walls
Flower Box
Can hold tall flowers and similar plants (such as vines, cave vines, nether vines and such)
Can be configured to hold up to 3 plants instead
Can be placed in the middle of a block or to the side in all directions and even hanged from ceilings
Statue
Can hold an item in hand
Some items have special visuals like candles, tools and swords
When powered with redstone it will wave
Patreons and donators can access unique statues with their skins through renaming one with their name
Sack
Acts as an early game shulker box with 9 slots
Sacks are heavy and when carrying more than 2 the player will have the overencumbered effect applied
Mod includes a tag that you can assign to other items to make them behave like this too
Is a gravity block and will deal damage when it falls on an entity. Damage depends on sack content
Its slots and properties are configurable in the configs
Can be interacted with similar to a bundle
With quark installed it also has a fancy tooltip
Goblets
Can hold and display any liquid
Valid liquids include normal fluids, potions, honey, milk and so many others with support from many mods too. If you see something in a bottle or bowl it can likely be accepted as a fluid.
Any displayed liquid, if drinkable, can be drinked directly and instantly by clicking on it.
Interacts with comparators
Cages
Can be used to capture small animals and mobs
To do so right or left click a mob with a cage item
Right click with a full cage to release the mob
To place the block down you will need to shift right click
The list of mobs that can be captured can is controlled by an entity tag which already includes many modded mobs
One can also enable a dynamic list which will whitelist all mobs that are detected to be small enough
Captured mobs will not age nor be interactable and some will have some custom animations. Chickens can still lay eggs while captured
Jars
Can store up to 12 cookie like items. Include many modded ones
Stored cookies can be directly eaten by interacting with it
Just like cages it can store and capture small mobs. The whitelist is different though
Jars can store up to 12 bottles (or 3k mb) of fluids. This follows the same logic that goblets use. Refer to that section for more information
If enabled in the configs, one can drink directly from jars, both in item and block form
Note that the entire fluid system used by jars is extremely customizable and data driven. This means you can add custom fluids using datapacks!
New Building Blocks
New Blocks: Blackstone Tiles & Lantern, Stone Tiles & Lantern, Deepslate Lantern, Endstone Lanter, Checker Block, Ash Bricks, Fine Wood
Just some simple building blocks that I felt were missing. Oddly enough that's all. Crazy I know xD