Environment Subprocessors - MegaPunkGames/MegaBoidsDemo GitHub Wiki

Environment subprocessors

The environment around us affects us in many different ways. Considering these forces in your game will breathe life and realism into your ambient AIs by adding environment specific reactions to their movement. Spawners can add these environmental forces to your boids. MegaBoids provides the following environmental subprocessors to add variety in your world.

Important

More environment subprocessors will be developed as we move towards Beta and final release. Feel free to contact us with your requests. This valuable feedback will drive our efforts and is one of the reasons we are releasing in Alpha.

Subprocessor Details
Constant

Constant force applied to the boids at all times.

Properties
Forces: List of world space forces to apply.

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