Editing in Blender - McManning/Coherence GitHub Wiki
TODO: Write.
Outline:
- things that do sync (adding/removing objects, transforms, most modifiers (?))
- limitations (vertex counts/ triangle counts)
- UV editing and how UV layers map to Unity UV channels (up to 4)
- vertex color editing
- sculpting - dynamesh limitations (and by limitations I mean doesn't work at all)
- metaballs
- materials and how they map
Things not supported but.. maybe eventually?
- lights, cameras, grease pencil, bones / weight painting
Image Dump
Object Properties > Coherence Settings