T_WolfCurses_ITick - Maxwolf/WolfCurses GitHub Wiki
Used by simulation and all attached modes and their states. Allows them to receive ticks and understand the difference between a system tick that occurs unpredictably and a simulation tick which occurs at fixed intervals based on the tick delta of incoming system ticks adding up to whatever constant is set in the core simulation.
Namespace: WolfCurses
Assembly: WolfCurses (in WolfCurses.dll) Version: 1.0.0.0 (1.0.0.0)
C#
public interface ITick
The ITick type exposes the following members.
Name | Description | |
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OnTick | Called when the simulation is ticked by underlying operating system, game engine, or potato. Each of these system ticks is called at unpredictable rates, however if not a system tick that means the simulation has processed enough of them to fire off event for fixed interval that is set in the core simulation by constant in milliseconds. |
Supported in: 0.1