Properties_T_WolfCurses_Window_2 - Maxwolf/WolfCurses GitHub Wiki

Window(TCommands, TData) Properties

The Window(TCommands, TData) generic type exposes the following members.

Properties

 

Name Description
Public property AcceptsInput Determines if user input is currently allowed to be typed and filled into the input buffer.
Public property CurrentForm Holds the current state which this Windows is in, a Windows will cycle through available states until it is finished and then detach.
Protected property MenuFooter Similar to the header this will define some text that should go below the menu selection but before the user input field.
Protected property MenuHeader Defines the text prefix which will go above the menu, used to show any useful information the game Windows might need to at the top of menu selections.
Public property ShouldRemoveMode Determines if the game Windows should not be ticked if it is active but instead removed. The Windows when set to being removed will not actually be removed until the simulation attempts to tick it and realizes that this is set to true and then it will be removed.
Protected property UserData Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows.
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See Also

Reference

Window(TCommands, TData) Class
WolfCurses Namespace

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