Properties_T_WolfCurses_IWindow - Maxwolf/WolfCurses GitHub Wiki

IWindow Properties

The IWindow type exposes the following members.

Properties

 

Name Description
Public property AcceptsInput Determines if user input is currently allowed to be typed and filled into the input buffer.
Public property CurrentForm Holds the current state which this Windows is in, a Windows will cycle through available states until it is finished and then detach.
Public property ShouldRemoveMode Determines if the game Windows should not be ticked if it is active but instead removed. The Windows when set to being removed will not actually be removed until the simulation attempts to tick it and realizes that this is set to true and then it will be removed.
Public property UserData Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows.
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See Also

Reference

IWindow Interface
WolfCurses Namespace

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