Properties_T_WolfCurses_Form_Input_InputForm_1 - Maxwolf/WolfCurses GitHub Wiki

InputForm(T) Properties

The InputForm(T) generic type exposes the following members.

Properties

 

Name Description
Public property AllowInput Determines if this dialog state is allowed to receive any input at all, even empty line returns. This is useful for preventing the player from leaving a particular dialog until you are ready or finished processing some data. (Inherited from Form(TData).)
Protected property DialogType Defines what type of dialog this will act like depending on this enumeration value. Up to implementation to define desired behavior.
Public property InputFillsBuffer Determines if user input is currently allowed to be typed and filled into the input buffer. (Overrides Form(TData).InputFillsBuffer.)
Protected property ParentWindow Current parent game Windows which this state is binded to and is doing work on behalf of. (Inherited from Form(TData).)
Public property UserData Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows. (Inherited from Form(TData).)
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See Also

Reference

InputForm(T) Class
WolfCurses.Form.Input Namespace

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