Properties_T_WolfCurses_Form_Input_InputForm_1 - Maxwolf/WolfCurses GitHub Wiki
The InputForm(T) generic type exposes the following members.
Name | Description | |
---|---|---|
![]() |
AllowInput | Determines if this dialog state is allowed to receive any input at all, even empty line returns. This is useful for preventing the player from leaving a particular dialog until you are ready or finished processing some data. (Inherited from Form(TData).) |
![]() |
DialogType | Defines what type of dialog this will act like depending on this enumeration value. Up to implementation to define desired behavior. |
![]() |
InputFillsBuffer | Determines if user input is currently allowed to be typed and filled into the input buffer. (Overrides Form(TData).InputFillsBuffer.) |
![]() |
ParentWindow | Current parent game Windows which this state is binded to and is doing work on behalf of. (Inherited from Form(TData).) |
![]() |
UserData | Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows. (Inherited from Form(TData).) |